The sorcerer's apprentices are gathered around the magic cauldron to prepare, according to the symbols and colours, different elixirs by turning over the right "ingredients" tiles. The first to get the right mix of magic potions will win the game.
Place the magic cauldron in the middle of the table. Place the "potion" tiles sorted by color in the corners of the tray. Arrange the "ingredient" tiles face down. Place 3 magic pieces in front of you and push the chosen figurines into the starting column. Take turns clockwise: the magic cauldron indicates the ingredient (= symbol + color) you need. Turn over 1 "ingredient" tile: depending on whether the color and/or symbol are the right ones, move forward accordingly (jumping over the occupied columns). Is the returned ingredient the right one? Turn over a magic piece. 3 magic pieces bring back 1 "potion" tile of your choice. Each time you pass in front of the magic spoon, take a "potion" tile and mix the magic cauldron with the tourbillon. The first to combine three identical "potion" tiles or tiles of 3 different colours wins the game.
Rule, Educational Sheet ... one File AvailableOne File Available
#Fantastic #MemoryContents of the box : 1 magic cauldron (= bottom of the box with insert, cross to assemble, intermediate bottom, rotating disc, transparent film with symbols and game board), 1 rotating "tourbillon" figurine, 4 wooden wizard apprentices, 4 wizard plates, 20 "ingredient" tiles (toad eggs, fly amanite, devilish fish bone, sticky earthworms, crystal dragon of 4 different colours), 36 "potion" tiles, 12 magic pieces, 1 game rule.