Hybrid teams are again legal according to NAF rules, and bring together a mix of players from different peoples and cultures. The big cities of the Old World have produced fabulous teams, of which the Middenheim Marauders are an excellent example. The combination of human, dwarf and halfling players provides new strengths while eliminating weak points, forging a whole greater than the sum of its parts.
The Old World World Alliance teams recruit a mix of players from various peoples and cultures, united by their place of residence. Each origin contributes in its own way: Humans by their versatility, Dwarves by their strength, and Halflings by their, uh, cooking skills and the fat that makes them hard to catch. If you like challenges as much as tactical possibilities, look no further than the Middenheim Maulers.
This plastic kit uses components from existing teams of Humans, Dwarves and Halflings. You will be able to assemble 3 different Halfling Hopefuls, 3 Human Linemen, 1 Human Blitzer, 1 Human Catcher, 1 Human Thrower, 3 Dwarf Blockers, 1 Dwarf Runner, 1 Dwarf Blitzer, and 1 Dwarf Troll Slayer. You'll also get 3 Dwarf Balloons and 3 Human Balloons, plus a rook and team pawn from each of these teams! Also included, an Old World Alliance decal board and 15 32mm Blood Bowl bases. The rules for playing Old World Alliance teams in your Blood Bowl matches can be found in Spike! Journal Issue 9.
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Rule, Educational Sheet ... 2 Files Available2 Files Available
#Fantastic #Humor #Sport #Character Cards #Dice #Miniatures #MovingContents of the box : 3 Halfling Hopefuls, 3 Human Linemen, 1 Human Blitzer, 1 Human Catcher, 1 Human Thrower, 3 Dwarf Blockers, 1 Dwarf Runner, 1 Dwarf Blitzer, 1 Dwarf Troll Slayer, 3 balloons for Dwarves, 3 balloons for Humans, 2 tower and team pawns, 1 decal board, 15 bases of 32 mm.