There's no point in running... Don't hurry, and you'll be the first! This rule never applies better than in a snail race. To win, become a coach, teach your snail to be as slow as possible and to stay in the garden as long as possible. So, on your marks: ready? Hang on! A game based on ingenuity and paradoxical logic, with 3D elements. It develops creative thinking and teaches a very useful strategy: how to slow down to win?
Contents of the box : 4 game boards, 4 wooden snails, 50 cards, 1 game rule.