Take the wheel and leave your opponents in the dust! A GT version of Jean-Christophe Bouvier's classic rally game, Rallyman GT is a "Roll and Move" type racing game that will allow players to try the devil to be the first to cross the finish line. Will you take risks to stay ahead of other drivers, or will you be careful to avoid overruns?
The basic mechanics of Rallyman GT are simple. Each player has 6 Speed dice, representing the speeds of his car. To move, players must roll their Speed dice, each of which allows them to move one square along the track. The dice must be rolled in ascending and/or descending order, and each die may only be rolled once per turn.
You also have Gas dice, which allow you to maintain your current speed, which can help you make some extra moves in your turn. If you have a difficult turn to negotiate, you can use the Brake dice to significantly reduce your speed! But beware, they also make your manoeuvres more dangerous...
Each die has a number of Danger symbols. If you get 3 on the same turn, things will go wrong! Losing control of your car will cost you time and distance, and may even cause damage to your vehicle!
Rallyman: GT funded on the Kickstarter platform
Rallyman: GT was funded on the Crowdfunding Kickstarter (See the campaign) platform on the Dec 6, 2018, the campaign lasted 21 days. 2,565 people helped funded the game, whose the amount requested was €20,000.00. Thanks to these 2,565 people the game could be funded up to €164,690.00, ~823.45%.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 40 Asphalt Circuit Tiles, 1 Pit Stop tile, 6 player sets (1 double-sided Dashboard, 1 Car, 9 Speed markers), 42 Damage tokens, 1 Damage Token Bag, 6 Speed Dice (black), 2 Coast dice (white), 3 Brake Dice (orange), 100 Focus tokens (with lightning bolt icon), 1 Track Book, 1 Rulebook.