Every spacecraft has a voice, a melody of machines and subsystems that its crew learns intimately over long voyages. The problem is that since the last mission, our ship doesn't have the right voice. There's something wrong with the way it talks to us. Barely audible whispers. Strange whispers that no machine could make. The dark corridors and vast halls almost seem to sing. Some of us tried to locate the sources of this interference, but they always seemed to be two steps ahead. Harassed by their incessant presence, we soon began to break down. Our engineer carved some words into his flesh. When we asked him why, he replied, "Burning secrets must be written in blood. Then our navigator went on a spacewalk without her suit. When we brought her back, her face completely frozen and cracked, she gave a smile I will never forget.
Now it got even worse. The noises have turned into voices, sharing stories of slaughter and terror. They no longer run away from us. They surround us and lead us through the ship with a dark purpose. I must UNDERSTAND them before it is too late. I place my hand on the butt of the gun, looking at the backs of my last two crew members. I see dark mysteries swirling beneath their skulls. It would only take two bullet holes to set them free...
Nemesis funded on the Kickstarter platform
Nemesis was funded on the Crowdfunding Kickstarter (See the campaign) platform on the Feb 7, 2018, the campaign lasted 21 days. 30,553 people helped funded the game, whose the amount requested was £50,000.00. Thanks to these 30,553 people the game could be funded up to £3,080,833.00, ~6,161.67%.
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Rule, Educational Sheet ... 4 Files Available4 Files Available
#Adventure #Horror #Sci-fi #Cooperative #Dice #Hand Management #Modular Board #Secret Objective #Semi-cooperativeContents of the box : 15 figures, 1 board, 17 sower tokens, 7 madness tokens, 3 explorer tokens, 68 cards, 5 game aids.