Get on board a new generation submarine and take on your responsibilities, each position is important and the confrontation will be merciless. The key words are communication and organisation, because a Captain is nothing without his Second in Command, his Detector or even his Mechanic! Captain S.O.N.A.R is a game where the understanding between teammates will be crucial!
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Maritime #Affrontement #Cooperative #Deduction #Moving #Simulation #Simultaneous #Team GameContents of the box : 2 sets of 12 position cards, 2 Second-in-Command cards, 2 Mechanic cards, 10 Captain cards (1 per scenario), 10 Detector cards (1 per scenario), 2 transparent plastics, 8 erasable markers, 2 folding screens, 1 rule book.