In Moron: The Emergence of Intelligence, you control a small tribe at the dawn of civilisation, sending your workers out to collect the resources you need to grow and prosper. Unfortunately, they don't always listen to you. Before collecting the resources, you must send all the workers in that resource's space through the "Passage", a three-dimensional mountain-shaped tower where they will fall and get stuck, leaving only a few to get out and actually collect that resource. The rest will have to wait to be freed in a future round.
So if you send a worker into the forest to collect wood and berries, they may end up in the mountains collecting herbs, on the plains hunting for fur or in the "love tent", which increases... your population. They may also bring certain predators out of the Passage with them - or not return at all. Players use the resources available to their workers to arm them with spears and drums, build a larger cave or create an invention, which earns their tribe victory points. The first player to get 10 victory points wins!
Rule, Educational Sheet ... one File AvailableOne File Available
#Prehistoric #Laying of WorkersContents of the box : 5 caves, 4 region boxes, 1 passageway, 1 club, 1 reserve board, 5 drums, 5 spears, 1 Cro-Olympic torch, 60 resource tokens, 35 workers, 1 sabre-toothed tiger, 1 bear, 10 clan cards, 31 invention cards, 9 event cards, 1 rules booklet.