Dice Theme Park is a dice handling board game, which involves creating and managing your own fairground theme park. In Dice Theme Park, you are the park manager and you try to create the most successful theme park in the area, by getting your customers on as many rides as possible! The game's dice represent customers, while the hexagonal tiles represent the rides in your park. Thanks to a unique 'cascading dice' mechanism, once a customer has enjoyed a ride, their dice value is reduced, but they can continue to enjoy other rides in the theme park until their value drops to 0 and they leave the park. This means that the more efficiently you move your dice to activate the most rewarding rides, the more points and money you receive!
Dice Theme Park also features a card-based turn initiative mechanic, decided by your special action role cards (with values from 1 to 6), with players selecting two cards each turn. The lowest total will get the first choice of dice draw and customer ride tiles for that round. At the end of the round, these cards will then be passed to the player on your left. Dice Theme Park is more interactive and slightly more complex than Dice Hospital, so it's perfect for those looking for a more challenging experience with more ways to score and play, while keeping the same engaging and satisfying feel every time it's played.
Dice Theme Park funded on the Kickstarter platform
Dice Theme Park was funded on the Crowdfunding Kickstarter (See the campaign) platform on the May 20, 2021, the campaign lasted 24 days. 2,989 people helped funded the game, whose the amount requested was £14,750.00. Thanks to these 2,989 people the game could be funded up to £162,504.00, ~1,101.72%.
Rule, Educational Sheet ... one File AvailableOne File Available
#Daily Life #Dice #Draft #Hand Management #Laying of Workers #Placement #Tiles #Variable Order PhasesContents of the box : 1 main board, 1 tower counter, 4 park boards, 63 dice, 1 bag, 36 attraction tiles, 92 upgrades, 92 cards, 48 money tokens, 44 star tokens, 80 game elements (4 turn order markers, 4 score markers, 4 100/200 tokens, 68 cubes), 24 mascot tokens, 1 game rule.