Innovation: Échos
Expansion for : Innovation

Innovation: Échos

2013 - (x)(x)(x)(x)(,) 4.2 - 15 Notes
Innovation: Échos

2-5 PlayersBest of 2 players

60 MinPlaying time

Age: 14+Minimum age

AmateurType of public

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(Good - usually willing to play.)

0

Rule, Educational Sheet ... 3 Files Available3 Files Available

Download the rule for Innovation: Échos or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 3 PDF files are available.

Innovation Rulebook

pdf https://cdn.1j1ju.com/medias/62/b2/d1-innovation-rulebook.pdf

Innovation is a game of civilization building through technologies, ideas, and ingenuity. Starting in the Stone Age, you will choose the innovations that define your people’s destiny through history... from the humble beginnings of The Wheel and Clothing, to Gunpowder, Democracy, and Combustion, all the way to Satellites and The Internet.

1.42 Mo - In English

Innovation Règle

pdf https://cdn.1j1ju.com/medias/c1/d7/42-innovation-regle.pdf

Innovation est un jeu de gestion tactique dans lequel vous incarnez le dirigeant d’une civilisation. Votre rôle est de développer votre civilisation en acquérant des Innovations.

12.34 Mo - In French

Innovation: Echoes of the Past Rulebook

pdf https://cdn.1j1ju.com/medias/df/5b/a3-innovation-echoes-of-the-past-rulebook.pdf

Separately shuffle the age decks of the base game, and Echoess. Stack the Echoes of the Past underneath the Base cards, in a cross. Then create an achievements pile with one base card of each age, as usual.

1.20 Mo - In English