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pdf https://cdn.1j1ju.com/medias/d7/7a/02-mint-works-rulebook.pdf
Mint Works is a refreshingly light worker placement game for 1 to 4 players - easy to learn, with enough depth to keep you coming back.
200.68 Ko - In English 69.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/df/6f/ab-haute-tension-rulebook.pdf
Each player represents a company that: pays for power plants it wins in auctions, pays for the resources required to operate their plants, pays to connectcitiesto its growing network, and earns income when operating its plants to power its cities.
280.83 Ko - In English 69.51 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7f/91/ba-splendor-rulebook.pdf
Shuffle each development card deck separately, and then place them in a column in the middle of the table in increasing order from bottom to top
1.89 Mo - In English 1.89 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2c/0b/39-witness-rulebook.pdf
Is your team of four players ready to dive into adventure to solve new mysteries? Yes? Then give each player a Clue booklet and the matching Character tile. Seat yourselves around the table, preferably in the order shown to the right.
717.13 Ko - In English 702.11 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/03/88/bb-prosperity-rulebook.pdf
Over the course of the seven decades covered by the game, you will have to invest in infrastructures and industries, provide your country with energy and finance the mercurial forces of research in order to remain competitive.
962.23 Ko - In English 964.36 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/be/9c/01-spyrium-rulebook.pdf
In Victorian England, the discovery of Spyrium, a mineral with high energetic efficiency and with remarkable properties, revolutionizes industry...
729.07 Ko - In English 722.31 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a6/e2/6b-serenissima-rulebook.pdf
Take control of a 15th century Mediterranean nation.
999.93 Ko - In English 984.69 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/0b/1a/63-olympos-rulebook.pdf
At the dawn of civilization, take the destiny of a whole people into your hands. In front of you, the plains of the Peloponnese stretch out. In the distance, the bright shores of the mythical Atlantis.
1.69 Mo - In English 1.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7d/9c/5f-olympos-oikoumene-rulebook.pdf
The following tiles can be added simultaneously or independently at the beginning of the game.
632.60 Ko - In English 630.41 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/56/38/09-industry-rulebook.pdf
From the clay pit to the robot factory, you must steer your burgeoning industrial empire through five different eras in this exciting auction game. Experience the discovery of steam power, electricity and the first machines.
370.46 Ko - In English 360.51 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/60/f2/ec-sylla-rulebook.pdf
The development of Sylla was particularly long and painful, passing through many themes, more or less complicated mechanics and unceasing adjustment in order to perfectly balance the game.
604.49 Ko - In English 608.30 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ca/68/70-sylla-extension-rulebook.pdf
Take the 12 cards of the Sylla extension (yellow frame). Add the two new Event cards to the Event cards of the basic game. Add the new Great Work card to the Great Work cards of the basic game.
215.58 Ko - In English 223.75 Ko - In French