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pdf https://cdn.1j1ju.com/medias/b3/16/97-portrait-robot-regle.pdf
Mélanger et empiler les cartes Suspect. Mélanger et empiler les cartes Critère. Mettre le sablier, le bloc-note et le crayon sur la table. Pour faciliter le jeu, à votre première partie ou avec de jeunes joueurs par exemple, il est conseillé de laisser de côté, dans la boite : 10 cartes Suspect au hasard (mode intermédiaire) 20 cartes Suspect au hasard (mode facile).
2.86 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9f/53/04-corinth-rulebook.pdf
A game of Corinth will let you live a few weeks in a harbor in the Ancient World. Play the role of merchants delivering goods and goats and become the most well known among your peers…
4.34 Mo - In English 4.33 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/5f/69-uboot-rulebook.pdf
Thank you very much for expressing your interest in UBOOT The Board Game! We sincerely hope that the game will prove to be worthy of your time and that it will let you dive straight into the fray of World War II submarine conflict.
4.84 Mo - In English 5.22 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0d/e2/18-mu-rulebook.pdf
Put aside the basic Project cards (the ones with a yellow Source back). Shuffle the Project cards and Building cards separately. Depending on the player count, remove some of these Buildings from the game (see the box below).
1.84 Mo - In English 968.45 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/95/c5/25-croa-rulebook.pdf
Your frog must bounce off and move to an adjacent tile of your choice. You then apply its effect. You may not return to the tile that you’ve just left, unless all other adjacent tiles are already occupied by your own frogs. You may never stay on a Water Lily.
430.54 Ko - In English 493.59 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/cc/4e/11-linq-rulebook.pdf
Linq is a party of game of bluffing and collusion for 4-8 players, ages 10 and up. In Linq, two players assume the role of spies who are attempting to identify one another via secret code words. All other players take on the role of double agents, whose goal is to identify and confuse the spies by deciphering their secret code.
64.24 Ko - In English 534.05 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/28/d5/3d-yesss-rulebook.pdf
Communication is the key to saving humanity against itself! Professor Emmet BLUE, a brilliant though slightly mad scientist, is sure about it.He has developed an experiment to increase our mutual comprehension skills: His students have to translate an association of two pictures into one single concept that must be understood by the others.
386.20 Ko - In English 1.23 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/87/8b/4c-4-gods-rulebook.pdf
Four gods have gathered to create a new world. Despite their initial collaboration and their common desire to dream up the most beautiful planet possible, tensions soon arise. As the design of this world comes into focus, certain trends emerge... Among the oceans, the forests, the mountains and the plains, some terrains seem more prevalent than others.
4.94 Mo - In English 9.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/31/35-oliver-twist-rulebook.pdf
Play the dirty kids! You are part of a gang of street kids in the pay of this old maniac Fagin. The latter gives you a little money in return for the fruit of your petty theft in the streets of London (in fact, it sells much more expensive what you bring him, but hey ...).
1.41 Mo - In English 2.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a8/ec/ff-helvetia-cup-rulebook.pdf
The cup has only existed now for less than half a century, however, legends are already being created. Dragons are reinventing aerial football. The Madmen seem to be invicible; they don’t often reach the final, but they do manage to win each of the 12 participation games. These Valés are mad... And their supporters always want more. We hear them shouting from afar: 13 out of 13!!!
6.11 Mo - In English 7.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4d/38/7a-helvetia-cup-deluxe-version-rulebook.pdf
To win the cup it is quite common to see some teams get reinforcements. Some players from far-off lands bring their ancestral techniques onto the pitch to spice up the game. They are called Heroes...
663.78 Ko - In English 694.33 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f7/e4/c7-oh-my-gold-rulebook.pdf
It’s been a long time since this chest last held treasure! These cards must be taken directly onto the Ship and don’t have any point value at the end of the game.
891.12 Ko - In English 895.21 Ko - In French