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pdf https://cdn.1j1ju.com/medias/44/57/55-metal-adventures-manuel-des-joueurs-kit-dintroduction.pdf
Il existe de nombreuses façons de devenir pirate de l’espace. Certains matelots de la marine marchande sont recrutés de force. Des aristocrates s’engagent après avoir bu trop de rhum. Des mercenaires cherchent dans le code des pirates un moyen de racheter leur âme.
6.63 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b2/a4/5d-shadow-hunters-extension-personnages-regle.pdf
Cette petite extension introduit pas moins de 10 nouveaux personnages avec leurs nouvelles capacités inédites ! Ces personnages peuvent remplacer, s’ajouter ou se mélanger aux anciens selon votre envie, créant de fait un grand nombre de combinaisons et d’interactions.
830.64 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/eb/10/10-pestilence-regles-additionnelles.pdf
Pestilence conte une histoire violente et tragique. Pour accentuer ce fait et rendre les combats plus mortels, nous vous suggérons d'utiliser la règle (optionnelle cela va de soi) des blessures critiques, qui dynamisent le rythme des batailles et offrent l'occasion aux personnages d'acquérir quelques prestigieuses cicatrices au cours de leurs aventures.
707.11 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a0/89/ea-adrenaline-rulebook.pdf
In a world of savage chaos, five combatants are locked inside a futuristic arena. Armed with sophisticated weaponry, their mission is to kill or be killed.
7.30 Mo - In English 17.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0f/53/5b-dead-mans-draw-rulebook.pdf
In Dead Man’s Draw, press your luck as a pirate trying to amass the most booty. But here’s the catch, get too greedy, and you could lose it all!
805.23 Ko - In English 329.23 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d8/a4/04-the-big-book-of-madness-rulebook.pdf
For generations, the Elementary College has shaped aspiring magicians such as you in mastery of the arcane: water, fire, earth, and air. …but your first year has been a little disappointing. So far, you can barely spark an ember a couple of inches. You spend more time memorizing books on theory than exploring real spells that will make you the great magicians you are destined to become.
7.51 Mo - In English 7.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2b/fa/49-andor-chada-thorn-rulebook.pdf
Note: This is the complete translation of the Chada & Thorn rules, including a translation of all the cards in the game. Neither English nor German is my native language so I apologize for any small mistakes in this translation. I am pretty confident though, that any textual mistakes I may have made should be minor, and not have any impact on the gameplay.
239.72 Ko - In English 1.63 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/57/db/4b-deep-sea-adventure-rulebook.pdf
You and a group of other daring deep sea divers head out to sea to dive for sunken treasure. You're all rivals but you're poor, so you're forced to share a rented submarine and a single tank of air!
48.96 Ko - In English 70.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/fc/6a/fa-the-quest-for-el-dorado-rulebook.pdf
Deep in the dense jungles of South America lies El Dorado, the city of gold. Unlimited treasure waits in this lost kingdom — gold, jewels, and precious artifacts. You are a group of daring adventurers who embark on a search for the lost city.
1.82 Mo - In English 1.39 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/44/ce/1d-ad-astra-rulebook.pdf
In the far future, Homo Sapiens has slowly adapted to life beyond our planet. The solar system has been colonized for centuries now, and over time humans have adapted and changed, effectively evolving into fi ve different races, suited for life in different planetary environments.
1.97 Mo - In English 1.96 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ad/a8/87-arcadia-quest-rulebook.pdf
In the time before humans, the first races lived in harmony. Day and night were fixed things, decided by one’s position on the map, not by the clock. The sun always bathed the Daylight Woods in gentle warmth, and the Blond Elves danced through the woods, happy in their realm of eternal light.
6.64 Mo - In English 7.96 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3b/43/58-arcadia-quest-inferno-rulebook.pdf
Once upon a time, the sun only shone in the forests where Elves danced in perpetual daylight, and the moon only rose above darkened mountains fit for Orc marauding. These were the rules, and they were a single angel’s responsibility. He was known as the Overlord.
4.40 Mo - In English