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pdf https://cdn.1j1ju.com/medias/36/25/de-dead-of-winter-the-long-night-rulebook.pdf
If you have played the first Dead of Winter, and just want to review what is new in Dead of Winter: The Long Night. See the Long Night Rules section on page 16.
4.51 Mo - In English 7.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7b/75/73-dead-of-winter-warring-colonies-rulebook.pdf
The Warring Colonies expansion provides game materials that can be combined with a standard game of either Dead of Winter or Dead of Winter: The Long Night. These include crossroads cards, crisis cards, survivors, and the Random Item module.
4.76 Mo - In Englishpdf https://cdn.1j1ju.com/medias/37/23/11-merchants-marauders-broadsides-rulebook.pdf
It is the 17th century, in the open sea of the Caribbean. At the controls of a glorious ship, revisit the golden age of piracy with Sea Fortunes: Black Flag, a game in which you and your opponent will be engaged in a fight to the death that will send the losing boat to the bottom of the sea. the ocean.
4.06 Mo - In English 4.23 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8f/7e/8f-parade-rulebook.pdf
The parade has started in Wonderland. Everybody is dressed up, the streets are decorated, excitement is in the air. Let’s find more people to join the parade. You are one of the organizers of the parade and are constantly trying your best to encourage people to join. If only the people already taking part didn’t leave so early…
620.98 Ko - In English 1.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/83/5f/a2-robinson-crusoe-adventures-on-the-cursed-island-rulebook.pdf
Robinson Crusoe is a board game for one to four players in which players take on the roles of castaways, exorcists or adventurers. During each game, players will explore the Island, build a camp, fight beasts and face many different adventures while trying to survive and achieve their goal (which vary depending on the scenario being played).
3.13 Mo - In English 13.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/52/6a/d7-robinson-crusoe-adventures-on-the-cursed-island-v2-rulebook.pdf
That was the third time William had hit his thumb with the hammer. Whose idea had it been to have him repair the storm-battered palisade? Finger in mouth, he glanced at the woods. Typical, leaving the heavy work to the cook while Jane is out somewhere “exploring”, accompanied, of course, by carpenter Mark. To make things worse, he’d had no success fishing that morning. The only hope was that Rose...
13.04 Mo - In Englishpdf https://cdn.1j1ju.com/medias/1a/35/ab-russian-railroads-rulebook.pdf
Due to the complex nature of the game, we will begin by explaining its core concepts. After which, we will explain the game step by step. So don’t panic if you feel as though something has not been explained… it’s all in here and it will all make sense very soon. After all, Russia wasn’t built in a day.
10.63 Mo - In English 12.67 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3e/4a/bd-russian-railroads-german-railroads-rulebook.pdf
We strongly recommend that you begin by playing the Germany module without the Coal module. Following that, combine the Coal module with the base game, then try combining both modules. Regardless, these two modules should be enjoyed separately before being combined.
3.56 Mo - In English 5.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/44/3a/7a-the-battle-at-kembles-cascade-rulebook.pdf
Looking up at the night sky, west of Cassiopeia, you will find Kemble’s Cascade. It is an apparent straight line of more than twenty stars that creates a colorful waterfall across the vault of heaven. The legend tells that deep inside the asteroid clusters of Kemble’s Cascade, ancient fearsome Titans guard alien secrets and potent minerals.
4.14 Mo - In English 6.71 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fe/19/3f-traders-of-osaka-rulebook.pdf
During the Edo period, higaki kaisen (trading ships) transported materials to Edo (now Tokyo), the center of political power in Japan. There, Fudasashi (brokers) would await the shipment of various specialty goods from Osaka, the mercantile center of Japan.
5.73 Mo - In English 6.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/73/72/69-descent-journeys-in-the-dark-second-edition-shadow-of-nerekhall-rulebook.pdf
Recovered from its times of trouble and under heavy threat from the Daqan Lords, the city of Nerekhall stands firm in its declaration: “The corruption has passed.” Yet sinister forces continue to build strength within the hidden corners of the city. They prepare for the day soon to come when Nerekhall, the baronies, and all of Terrinoth will tremble before their might.
2.12 Mo - In Englishpdf https://cdn.1j1ju.com/medias/2e/2e/88-mansions-of-madness-second-edition-horrific-journeys-rulebook.pdf
The soft, repetitive clink of Agnes’ metal necklace caught Jim’s attention. She was fidgeting again. “Not much longer now,” his voice echoed. He barely made out the forms of Agnes and Trish where they crouched in the shipping crate.
1.87 Mo - In English