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pdf https://cdn.1j1ju.com/medias/ad/ea/ae-colorado-rulebook.pdf
Explore the American West with a pen and cards as your equipment. To succeed in your expeditions, call the right cards and give the ones you like to trigger the most advantageous effects. You’ll also need to match characters with their favorite tools and transportation to open doors to new regions. Can you become the best explorer?
5.13 Mo - In Englishpdf https://cdn.1j1ju.com/medias/0d/ae/70-mada-regle.pdf
Marquez le plus de points avec les figues de barbarie qui sont indiquées sur les cartes. Soyez celui ou celle qui en a le plus lorsqu'un·e joueur·euse gagne une 5ème carte.
877.99 Ko - In German 877.99 Ko - In English 877.99 Ko - In Spanish 877.99 Ko - In French 877.99 Ko - In Italian 877.99 Ko - In Dutchpdf https://cdn.1j1ju.com/medias/49/45/dd-meadow-downstream-rulebook.pdf
The Meadow: Downstream expansion takes players on a new trip along the shores of lakes, rivers, and streams; discovering amazing water environments from a kayak’s perspective. Players will gather inspiration, photograph new animals and plants, discover breathtaking views, and pocket the occasional souvenir. Struggles on the river only fuel their competitiveness to claim the title of most skilled observer,...
4.18 Mo - In English 4.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/68/12/82-unlock-extraordinary-adventures-regle.pdf
Il est conseillé, pour vous familiariser avec le jeu, de commencer par le Tutoriel qui vous explique les règles. Vous pouvez jouer ce Tutoriel avant de lire les règles du jeu. Suivez simplement la mise en place indiquée ci-dessous. La carte de départ avec le titre de l’aventure est placée au centre de la table, texte visible.
6.74 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/59/43/ed-eleven-football-manager-board-game-advanced-rulebook.pdf
Eleven is not an easy game, especially when playing in higher divisions. However, you can customize your gameplay difficulty by adding the additional rules and modes listed in this booklet. Are you missing judges? Here you are. You want to play matches against your friends? No problem.
2.48 Mo - In English 3.54 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a0/cb/b4-eleven-stadium-rulebook.pdf
When the club grows, so does the fanfare. The lines are endless and everybody wants a seat in your Stadium. Not only that, but the more fans you have the more they’ll want, and the harder you’ll have to work to construct the facilities that satisfy them. It’s going to be an interesting season, so you better get those Sponsors ready and face the challenge!
2.33 Mo - In English 2.87 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7f/b1/42-council-of-shadows-rulebook.pdf
It‘s the year 2200. Players choose to represent one of four high-tech civilizations at the edge of the universe: the tricky Tretans, the harmonious Humans, the subtle Shengar and the android Automas. Players are watched by the “Council of Shadows,” an all knowing assembly of hyper-advanced aliens. The Council of Shadows has given players a special gift: the so-called “Dark Tech.”
9.66 Mo - In English 9.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/94/0d/96-laeropostale-rulebook.pdf
It is with great pleasure that the Pierre Georges Latécoère foundation has supported the project for this game about the adventure of the Latécoère lines and the Aéropostale. For the first time, a game is born about this historical period.
4.56 Mo - In English 3.60 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/5c/9e-aeons-end-rulebook.pdf
This isn’t the end of the world. That already happened. This is what’s left. Us, Gravehold, and The Nameless – creatures seeking to snatch what little we have left from our grasp. The breath in our lungs. The weak light in our eyes. For generations we have taken refuge in an ancient and haunted place, one whose first purpose was forgotten for a thousand ages, until our exodus once again filled its...
8.19 Mo - In English 7.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/46/0a/47-maeshowe-an-orkney-saga-rulebook.pdf
According to the Orkneyinga Saga, Jarl Rögnvald Kali Kolsson broke into the chambered tomb of Maeshowe, on Orkney, in AD 1150. In AD 1153, Jarl Harald Maddadsson and a group of his men sheltered there during a snowstorm. The sagas tell us that Rögnvald found treasure there and that two of Harald’s men went mad. When the Victorians opened the tomb in 1861, they found runic graffiti demonstrating that...
3.58 Mo - In English 3.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ed/82/ed-meeple-circus-the-wild-animal-aerial-show-rulebook.pdf
Discover The Wild & Aerial Show, the new show of the Meeple Circus ! On the menu, Wild lion and bear, and breathtaking aerial acts starring Otto the tumbler and Luna the tightrope walker !
120.60 Ko - In English 128.63 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3b/99/2c-caesar-cleopatra-rulebook.pdf
Caesar and Cleopatra are locked in a struggle to determine the amount of independence Egypt will have. The decision lies in the hands of the powerful patricians. The players, as Caesar and Cleopatra, use their influence and special actions to win patricians to their side.
694.63 Ko - In English 25.48 Ko - In French