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Le Conseil des 12 Règle

pdf https://cdn.1j1ju.com/medias/63/f7/01-le-conseil-des-12-regle.pdf

Jouez une partie de présentation ! Une fois les règles lues, reportez-vous aux cartes Tutoriel. Elles permettent d’assimiler les règles grâce à une partie simplifiée.

806.19 Ko - In French

13 Days: The Cuban Missile Crisis Rulebook

pdf https://cdn.1j1ju.com/medias/c8/2c/f2-13-days-the-cuban-missile-crisis-rulebook.pdf

As President Kennedy or Premier Khrushchev you control one of the superpowers during the tense days of the Cuban Missile Crisis. You win 13 Days by emerging from the crisis with the most Prestige.

3.10 Mo - In English 694.76 Ko - In French

ESSEN The Game: SPIEL'13 Règle Multilingue

pdf https://cdn.1j1ju.com/medias/e5/2d/89-essen-the-game-spiel13-regle-multilingue.pdf

ESSEN the Game est un jeu de gestion où chaque joueur incarne un visiteur du Salon International du Jeu d’Essen.

29.37 Mo - In German 29.37 Mo - In English 29.37 Mo - In French 29.37 Mo - In Dutch

13 Clues Rulebook

pdf https://cdn.1j1ju.com/medias/91/1b/66-13-clues-rulebook.pdf

To be the first player to solve your own Mystery, correctly identifying the Person, Location, and Weapon.

1.31 Mo - In English 1.31 Mo - In French

13 Dead End Drive Rulebook

pdf https://cdn.1j1ju.com/medias/72/47/ba-13-dead-end-drive-rulebook.pdf

A bluffing game where you try to conceal your identity. On your turn you move two of the character pawns on the board. Movement is decided by dice. The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character...

4.87 Mo - In English 1.40 Mo - In French

Messina 1347 Rulebook

pdf https://cdn.1j1ju.com/medias/7d/83/3d-messina-1347-rulebook.pdf

In 1347, Genoese galleys from the Crimean Peninsula arrived in Sicily and docked at the ancient port of Messina. The galleys had rats. The rats had fleas. And the fleas carried a plague that would come to be known as the Black Death. Over the next four years, in cities across Europe, half the population would die.

6.03 Mo - In English 7.85 Mo - In French

Neuroshima Hex ! Babel13 Rulebook

pdf https://cdn.1j1ju.com/medias/4a/3b/52-neuroshima-hex-babel13-rulebook.pdf

Babel 13, an outpost of New York... day after day it loses contact with its command. Its defenders must face enemies that they haven’t met before: the power of mutated Nature - Neojungle. The new battle starts, in which the stakes are survival. A team of trained soldiers has been sent from New York to help the base’s garrison, but will they succeed in time?

1.07 Mo - In English

13 Mots Règle

pdf https://cdn.1j1ju.com/medias/7c/d0/a2-13-mots-regle.pdf

13MOTS est un jeu Coopératif, c’est-à-dire que les joueurs essaient tous ensemble d’obtenir le meilleur score commun. Les joueurs vont, à chaque tour, tenter de déduire le mot choisi par l’un d’entre eux : le Capitaine.

656.75 Ko - In French

Bristol 1350 Rulebook

pdf https://cdn.1j1ju.com/medias/c9/81/2a-bristol-1350-rulebook.pdf

The dreaded black plague has descended upon the town of Bristol. You are racing down the streets in one of the three available apple carts, desperate to escape into the safety of the countryside. If your cart is the first to leave the town and is full of only healthy villagers when you leave, you and your fellow cart-mates successfully escape and win the game!

14.60 Mo - In English 31.15 Mo - In French

Fief: France 1429 Rulebook

pdf https://cdn.1j1ju.com/medias/29/d0/0f-fief-france-1429-rulebook.pdf

Place the Game Board in a central location. The map represents a portion of France in the Middle Ages. Villages have square outlines and are connected by roads that allow Lord and Troop movement.

2.89 Mo - In English 7.79 Mo - In French

Quartermaster General: 1914 Rulebook

pdf https://cdn.1j1ju.com/medias/99/5d/b0-quartermaster-general-1914-rulebook.pdf

World War I, The Great War, was marked by technological achievement, romance, and the transition to the modern era. It was also remarkable in how success in battle was measured by a brutal calculus that compared the ratio of lives lost by each side. This “War to End All Wars” twisted the ultra-nationalism of the late 19th century into the nihilism of the 20th.

1.66 Mo - In English

Zombicide: Invader Mission M1-M14

pdf https://cdn.1j1ju.com/medias/f0/88/9d-zombicide-invader-mission-m1-m14.pdf

We’re locked inside with no Oxygen tanks left! Our only hope is remote controlling the Bot outside to get the last Oxygen tanks from the other station!

4.00 Mo - In English 2.36 Mo - In French

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