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pdf https://cdn.1j1ju.com/medias/4d/29/9e-talisman-revised-4th-edition-the-cataclysm-rulebook.pdf
It has been a generation since the earth cracked open and the sky fell. The seas rose up to swallow the land, and the land crumbled down to cover the seas. It was the end of the world, yet the world did not end.
1,021.68 Ko - In Englishpdf https://cdn.1j1ju.com/medias/3c/3b/6a-elysium-rulebook.pdf
Give Disc #1 to a random player. That player is the start player in the first Epoch. Proceeding clockwise, give the other Discs to the other players in ascending order. Put any unused Disc back in the box.
10.72 Mo - In English 10.78 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e6/37/a0-elysium-cards-guide.pdf
Apollo, the sun god, is one of the most worshipped gods in ancient Greece. He is associated with arts, medicine, but also and especially with prophecies. The most famous of his oracles is the Pythia, a young lady locked in a cave near the Delphi temple who foretells the future of visitors.
2.18 Mo - In English 2.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b1/06/7b-descent-journeys-in-the-dark-second-edition-lair-of-the-wyrm-rulebook.pdf
The treacherous Wyrm Queen Valyndra has awoken from her slumber, unleashing her foul hybrid minions on the countryside to burn and raid as they please. Her lust for gold has lured her from her lair, and now it’s up to a few brave heroes to drive her back into hiding and destroy her cruel servants!
1.78 Mo - In Englishpdf https://cdn.1j1ju.com/medias/23/da/70-descent-journeys-in-the-dark-second-edition-lair-of-the-wyrm-mini-campaign.pdf
This document contains an optional way of playing the Lair of the Wyrm expansion for Descent: Journeys in the Dark Second Edition.
361.49 Ko - In English 2.33 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b1/74/66-myrmes-rulebook.pdf
To put an end to this war, the council of the queens has decreed that a final battle will decide the issue of the final victory. Send your soldiers and your workers to assault of the kingdom.
1.54 Mo - In English 1.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b2/62/56-escape-tales-children-of-wyrmwoods-rulebook.pdf
Escape Tales: Children of Wyrmwoods is an escape room in a card game form for 1 to 4 players. Apart from challenging puzzles, the game mainly focuses on an engaging storyline, which you will influence as you play. Many puzzles await – each of them requires no more than your heads and maybe some paper and pencils – and along with them, your actions during the adventure will determine the course of...
2.44 Mo - In Englishpdf https://cdn.1j1ju.com/medias/be/9c/01-spyrium-rulebook.pdf
In Victorian England, the discovery of Spyrium, a mineral with high energetic efficiency and with remarkable properties, revolutionizes industry...
729.07 Ko - In English 722.31 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b8/01/93-assyria-rulebook.pdf
2000 BC. A new empire is about to emerge in the north of Mesopotamia. Nomadic tribes gather under the leadership of Assur, a city-state dedicated to the cult of the powerful mountain god.
444.42 Ko - In English 433.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/bc/3e/cb-the-magic-labyrinth-regle-multilingue.pdf
Boum ! Aïe ! Le jeune magicien n’en revient pas et se frotte les yeux. Y aurait-il un mur ? Curieux, les apprentis magiciens explorent le labyrinthe magique. Aujourd’hui, une épreuve importante les attend : retrouver les symboles magiques !
914.34 Ko - In German 914.34 Ko - In English 914.34 Ko - In French 914.34 Ko - In Italian 914.34 Ko - In Dutch 701.15 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/bf/b3/b8-chabyrinthe-rulebook.pdf
Totaling the largest number of points on the Cat cards. A Cat card is won when the player has succeeded in creating a path without obstacles between a home and a cat.
149.29 Ko - In English 631.08 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/5c/be/0d-descent-journeys-in-the-dark-second-edition-labyrinth-of-ruin-rulebook.pdf
An ancient city full of peril and mystery awaits in the ruins of Sudanya, a lost civilization on the edges of Terrinoth. Horrid creatures haunt the heroes’ every step, but powerful allies will guide them through the twisting maze of wilderness and broken cityscape.
2.41 Mo - In English