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pdf https://cdn.1j1ju.com/medias/33/f3/f9-challengers-rulebook.pdf
Will your dream team succeed? Helped by your Bard, your Kraken just captured the flag! You’re now waiting for your opponent’s attack ready to fight back with your Necromancer and your Rubber Duck! From outer space aliens to deep-sea creatures, improbable allies working toward a common goal...
306.99 Ko - In English 4.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/de/b6/4b-tatsu-japanese-spirit-rulebook.pdf
Carefully choose when to play your strongest cards and when to press your luck with fusion cards to collect even more cards from your opponent. You and your opponent have the same decks, though, and they can fight back just as hard as you, so always think two steps ahead in order to claim the most cards and (most importantly) your opponent's multiplier spirits. Spirits are divided into two distinct...
622.87 Ko - In English 630.29 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/15/f9/ec-lofoten-rulebook.pdf
Now considered to be one the most beautiful archipelagos in the world, Lofoten was an important Viking territory. Knowing how to adapt to various situations, Vikings were not only peaceful settlers and builders, but invaders and skilled merchants as well. With your fleet of longships, you are determined to make the most of the four essential goods.
2.08 Mo - In English 2.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2e/32/cd-here-to-slay-rulebook.pdf
Welcome to Here to Slay! In this game, you’ll assemble a full Party of Heroes to slay dangerous Monsters while working to avoid the sabotage of your friends enemies. You’ll also equip items to your Heroes, harness powerful magic, and use roll modifiers to tip the odds in your favor. The first player to SLAY three Monsters, or assemble a full Party with six different classes, wins the game!
458.55 Ko - In English 781.91 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/70/e6/ec-hierarchy-rulebook.pdf
Hierarchy is an abstract game of order and power where players each take a random set of 7 cards and play them openly, until they cannot play any more. Cards must be played atop a card of a lesser value, unless either the last card - or the currently played card change those rules. When the active player can no longer play a card, their opponent has won the game and has taken the seat of power away...
781.98 Ko - In Englishpdf https://cdn.1j1ju.com/medias/8a/f7/e6-scarface-1920-rulebook.pdf
The wind was brushing against his face. The noise of the engine was giving him a certain peace of mind. He was at ease. For the first time in many years. And he suspected he wouldn’t be able to enjoy this anytime soon.
6.65 Mo - In Englishpdf https://cdn.1j1ju.com/medias/28/a6/19-insert-coin-to-play-rulebook.pdf
Each player takes 1 sheet from the notepad. We will call it GamePad. Shuffle the cards and deal 5 to each player. Each player chooses 3 cards and draws the shapes of the cards on the three boxes (Levels) of their GamePad. Be careful not to make mistakes when you draw them!
1.87 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e0/cb/94-antinomy-rulebook.pdf
As a Sorcerer, you have long sought ancient relics, imbued with magic. What unspeakable power can you unleash when you collect relics from anywhere in the spacetime continuum? Antinomy is a head to head battle of wits as 2 competing sorcerers in search of powerful Paradox Crystals. Play a single card from your hand using the color or symbol to dive into the past, or use the number to fly into the...
1,002.36 Ko - In Englishpdf https://cdn.1j1ju.com/medias/16/44/05-scooby-doo-the-board-game-rulebook.pdf
Jinkies! A monster has been seen in the city, terrorizing the local population! The people are fleeing as quick as they can pack their bags. It’s up to the Scooby Gang to save the day. Can they win the race against time and capture the monster before it frightens the whole city away?
4.42 Mo - In English 2.52 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0d/69/25-dice-hospital-er-emergency-roll-rulebook.pdf
In Dice Hospital: ER - Emergency Roll everyone tries to treat as many patients in their hospital as possible. The game ends when the ambulance deck is used up. The player with the most points wins.
2.43 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e4/ae/31-rauha-rulebook.pdf
After millennia of aridity, life springs again on Rauha. As a venerable Shaman, one of its five worlds has been entrusted to you. Your powers are divine and allow you to shape the environment in order to turn this world into a cradle of life energy, keeper of serenity and harmony for the centuries to come.
1.78 Mo - In English 1.76 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/2b/b0-fallen-angels-rulebook.pdf
Sydney Australia in the 1920s is rife with sly grog, prostitution, cocaine, theft and fraud. Razor-wielding gangsters rule the streets, presided over by rival crime queens Tilly Devine and Kate Leigh.
616.83 Ko - In English