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pdf https://cdn.1j1ju.com/medias/f5/36/68-exxtra-rulebook.pdf
Players need some luck and the willingness to take risks to speedily advance their counters. By cunning use of the dice, it is possible for players to slow down their opponents. The player whose counter first reaches the finish wins the game.
59.94 Ko - In English 79.29 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1d/fb/99-raxxon-rulebook.pdf
Raxxon comes with two exclusive Dead of Winter characters to be used with Dead of Winter: A Crossroads Game and/or Dead of Winter: The Long Night. Each comes with a cardboard standee, Crossroads card, and character card. These components are not used while playing Raxxon.
5.96 Mo - In Englishpdf https://cdn.1j1ju.com/medias/fb/88/7a-qwixx-rulebook-multilingue.pdf
Each player takes a score sheet and something to write with. Before playing it’s important to understand the one basic rule of Qwixx, which is that numbers must be crossed out from left to right in each of the four color-rows. You do not have to begin with the number farthest to the left, but if you skip any numbers, they cannot be crossed out afterward.
1.25 Mo - In English 1.25 Mo - In Spanish 505.22 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7c/3f/14-qwixx-natureline-rulebook.pdf
It is a basic rule that, in the course of the game, the numbers must be crossed out from left to right in each of the four colour rows. But you do not have to begin with the number farthest on the left. You are allowed to leave out numbers (even several at once). Numbers that have been left out may not, however, be crossed out afterward. Note: If one wishes, one can cross through those numbers that...
234.56 Ko - In English 238.91 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/75/ac/1f-qwixx-longo-rulebook.pdf
Players are trying to cross off as many numbers as possible in the four colored rows of their player sheets. The more crosses you have in a colored row, the more points you’ll score. The player who has the most points at the end of the game wins.
348.63 Ko - In English 353.81 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d3/11/86-qwixx-bonus-rulebook.pdf
The rules of the game and the playing the game are exactly the same as the original game. The only thing that must be taken into account: There are a total of 12 bonus boxes in the 4 coloured rows. When you cross a bonus box in any coloured row, you have to cross immediately out a bonus box in the bonus bar at the bottom. The boxes in the bonus bar are crossed out from left to right without any gaps.
102.16 Ko - In English 103.50 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7b/bb/93-fluxx-rulebook.pdf
Fluxx is an easy game to learn because it starts out simple—Draw 1, Play 1—and becomes more complicated little by little. Many folks find that the best way to learn is by jumping right into a game, but that usually works best if at least one player in the group has played a Fluxx game before.
168.84 Ko - In Englishpdf https://cdn.1j1ju.com/medias/d2/25/19-cthulhu-fluxx-rulebook.pdf
Investigate supernatural mysteries that no mortal is supposed to know ... The Necronomicon has been stolen, a Farm is undergoing a horrifying Metamorphosis, and abominations are moving under the ice in Tombs invaded by Penguins. Will your curiosity make you succumb to an Inescapable Curse, or are you currently a Secret Cultist?
1.01 Mo - In Englishpdf https://cdn.1j1ju.com/medias/20/16/31-dune-ixians-tleilaxu-rulebook.pdf
This expansion is dedicated to everyone who has created or thought about creating new factions or other innovations for the DUNE board game. When we created DUNE, we followed some unspoken guidelines.
381.62 Ko - In Englishpdf https://cdn.1j1ju.com/medias/80/68/bc-te-deum-pour-un-massacre-extrait.pdf
Cette édition, réalisée en 2009, reprend les textes de l’édition « amateur » de Te Deum pour un massacre. Une des différences majeures entre cette édition « amateur » et l’édition « professionnelle » publiée aux éditions du Matagot réside dans le système de résolution des actions. Toutefois, l’ambiance générale du jeu est la même dans l’une et l’autre édition.
331.34 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/99/39/20-halli-galli-extreme-rulebook.pdf
Elephant, monkey and pig are roaming the jungle in search of fruity titbits – and the players help them. In order of play, each player turns over a card. Whenever two identical cards, or one of the animals with its particular favourite pieces of fruit, are visible on the table, all players must try to ring the bell as quickly as possible.
370.96 Ko - In English 1.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3b/a9/d3-the-mind-extreme-rulebook.pdf
The basic rules of the original „The Mind” game are the same. In the first round (level 1) everyone gets 1 card, in the second round (level 2) everyone gets 2 cards, etc. Everyone forms one team and tries to lay all the cards they receive correctly in the middle of the table. There is no player order. Anyone who wants to lay a card, simply lays it. Warning: There’s not just one stack in the middle...
200.08 Ko - In English 754.66 Ko - In French