Looking for a game rule? You are in the right place. Filter, sort and find your rule among thousands of referenced rules.
pdf https://cdn.1j1ju.com/medias/6a/cc/eb-fleet-commander-salvation-rulebook.pdf
Following decades of battles, warring factions realized that it was essential to support warships in combat. Therefore, specialized ships began to appear during battle: the Technical Ships.
669.72 Ko - In English 637.75 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/d3/a9-fleet-commander-beyond-the-gate-regle-multilingue.pdf
Avec Beyond the gate, ajoutez les terribles croiseurs de classe 3 à votre flotte. Avec une puissance de feu non négligeable et leur bonus de bouclier, ils deviendront un élément majeur de vos flottes, que vous pourrez maintenant customiser à votre goût.
1.58 Mo - In English 1.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7d/5b/d2-fleet-commander-orbit-regle-multilingue.pdf
La présence d’un soleil au centre de la bataille va totalement changer l’espace-temps dans lequel évoluent vos vaisseaux. Tout change, car les 32 cases de ce tapis vont mettre à mal votre perception de l’espace, et rien ne change car toutes les règles restent les mêmes.
574.89 Ko - In English 574.89 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b9/db/5b-speakeasy-rulebook.pdf
The 20’s, this was the time of Prohibition and its famous Speakeasies. You are the boss of a clan of gangsters. Will you manage to find the Speakeasy of your opponent before he finds yours?
511.61 Ko - In English 508.30 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a7/ee/ba-siggil-rulebook.pdf
Enter the Siggils, the magical seals that enclose spirits, and capture those who escape.
827.05 Ko - In English 858.60 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/be/e4/45-noxford-rulebook.pdf
Welcome to Noxford, a timeless city in perpetual construction that extends continuously following the rhythm of the gears that hold it. Each player leads a crime syndicate and will rely on his lieutenants and henchmen to become the most influential around rich districts of the city.
555.42 Ko - In English 489.36 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7d/6f/95-mesozooic-rulebook.pdf
The age of dinosaurs is back—this time safely behind glass! The public can’t wait to get a glimpse, and it’s your job to satisfy their curiosity by building the best dino zoo.
1.67 Mo - In Englishpdf https://cdn.1j1ju.com/medias/45/9f/8a-mountains-rulebook.pdf
It’s early in the day. The mountains are radiant in the first morning light, and little by little the sun is moving deeper into the valley. There is an atmosphere of departure in the mountain hut. Hikers are quickly lacing their hiking boots and packing their rucksacks.
765.02 Ko - In English 752.54 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ad/88/b3-cat-lady-rulebook.pdf
Players take on the role of cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway.
983.13 Ko - In Englishpdf https://cdn.1j1ju.com/medias/e3/1b/ad-stone-age-rulebook.pdf
The first player will place one or more figures on the location of her choice. Then, the player to her left will do the same, and so forth until every player has placed all of their figures on the board. Following this, starting once more with the first player, each player moves from location to location and takes the corresponding action.
2.73 Mo - In English 2.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/48/3b/c8-cerberus-rulebook.pdf
In this semi-cooperative game, you must traverse the board to reach the Barque without Cerberus catching you. Your cards enable you to advance or retreat your Adventurer or others’ Adventurers.
4.64 Mo - In English 4.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8f/09/a5-cry-havoc-rulebook.pdf
Deep in a quadrant of space believed to be empty, a virgin, unexplored planet has been discovered by three unique, powerful species. The resources of the planet are abundant beyond belief, but are protected vigorously by the indigenous species, known as the Trogs.
9.10 Mo - In English