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pdf https://cdn.1j1ju.com/medias/5c/90/6c-dune-betrayal-rulebook.pdf
House Atreides knows that the Harkonnen will attack Dune soon. What they don’t know is who they can trust and who is a secret Harkonnen agent. Test your allies — who knows which side they will be on when the Harkonnen attack! Uncover enemies hiding in the shadows — who can you trust? When the time comes, whose back will you defend and whose will you stab?
446.57 Ko - In Englishpdf https://cdn.1j1ju.com/medias/bb/2a/77-rulebenders-rulebook.pdf
Embark on a fascinating adventure through multiple themes like pirates, sci-fi, fantasy, prehistoric, zombies and more in Rulebenders, a time-traveling game that twists the rules of the game (literally and figuratively) and will create a unique game experience every time you play!
771.46 Ko - In Englishpdf https://cdn.1j1ju.com/medias/7b/5a/16-escape-the-dark-castle-rulebook.pdf
Escape the Dark Castle is a casual, cooperative adventure game for 1-4 players, with a focus on atmosphere, player interaction, and fun – perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and each castle is randomly generated so no two games are ever the same.
2.36 Mo - In English 2.80 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fe/34/b5-star-wars-jabbas-palace-a-love-letter-game-rulebook.pdf
In Jabba’s Palace, 2–6 players descend into the lair of the vile gangster, Jabba the Hutt. Use the skills of the heroes of the Rebel Alliance and foul denizens of Jabba’s palace to defeat your foes and carry out your agenda.
459.40 Ko - In Englishpdf https://cdn.1j1ju.com/medias/82/13/0b-infinity-gauntlet-a-love-letter-game-rulebook.pdf
In Infinity Gauntlet: A Love Letter Game, 1 player is the Mad Titan Thanos, attempting to gather the 6 Infinity Stones and use them to gain ultimate power. Meanwhile, 1–5 other players assemble heroes to fight back against Thanos, thwart his plans, and save the universe!
1.01 Mo - In Englishpdf https://cdn.1j1ju.com/medias/c0/d4/2b-love-letter-2019-rulebook.pdf
In Love Letter, 2–6 suitors compete to have their missives delivered to the kingdom’s princess, who seeks an ideal partner and confidant for when she assumes the throne.
691.87 Ko - In Englishpdf https://cdn.1j1ju.com/medias/71/80/33-black-rose-wars-rulebook.pdf
In Black Rose Wars, each player embodies one of the powerful Mages of the Black Rose Order, seeking to becoming the New Grand Master by acquiring the power of the Black Rose Artifact. When the game begins, the mages are in their meditation rooms (cells) within the Black Rose Lodge. They will have to use their powers to battle their way through the Lodge and appease the sentient Black Rose Artifact...
12.58 Mo - In English 12.35 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/c6/82-camel-up-rulebook.pdf
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends...
1.95 Mo - In English 157.50 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/bc/50/5c-set-a-watch-swords-of-the-coin-rulebook.pdf
The Kingdom is in grave danger once again and there is no one left to deal with the Unhallowed threat. The crown has been forced to enlist the Swords of the Coin mercenary guild to gather champions from outside the realm.
1.70 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e9/94/bd-what-do-you-meme-rulebook.pdf
Lean more about yourself and others, as you guess and bet on the reactions, to the wide variety of comic and mind-boggling scenarios in 'What do you meme?' - or make up your own scenarios as the game progresses!
94.40 Ko - In English 69.03 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b1/1c/57-space-cat-rulebook.pdf
Assemble the moon and place it in the middle of the table, equidistant from all the players. Each player chooses a board and puts it down in front of them. This is the intergalactic realm they will need to explore. All the boards must be equidistant from the moon. Place the 4 START cards around the moon. Shuffle all the other cards and pile them facedown to one side. Place the rockets to one side.
195.02 Ko - In English 195.50 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/87/98/d3-venice-rulebook.pdf
In 16th century Venice, wealthy, influential merchants ride their gondolas up and down the city’s canals. They train assistants, complete contracts, and leverage their influence to gain political power. But business is anything but usual - as they broker contracts and flirt with crime, merchants must avoid arousing the suspicion of the Venetian Inquisition, lest they find themselves arrested and their...
1.26 Mo - In English 3.14 Mo - In French