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Sword & Sorcery Rulebook

pdf https://cdn.1j1ju.com/medias/be/45/db-sword-sorcery-rulebook.pdf

Hail, stranger! These pages will lead you through the fantasy tale of the heroes who awoke from the dead and were made immortal to save the kingdom. Ye intruders beware! Crushing death and grief, soaked with blood of the trespassing thief…

6.03 Mo - In English 13.31 Mo - In French

Sword & Sorcery Storybook

pdf https://cdn.1j1ju.com/medias/b2/e6/9f-sword-sorcery-storybook.pdf

This manual gives detailed instructions on how to set up the quests of this Sword & Sorcery (S&S) game set. Each quest can be played as a standalone game by using the starting values or as a part of the entire story in a unique and legendary campaign. In campaign mode, the suggested mode of play, every achievement modifies the development of future quests, creating a deeper and more immersive experience...

8.74 Mo - In English

Yellow & Yangtze Rulebook

pdf https://cdn.1j1ju.com/medias/00/7b/d1-yellow-yangtze-rulebook.pdf

Yellow & Yangtze, the twin game of the famous board game Tigris & Euphrates, invites you to replay a turbulent period in China's history and lead your dynasty to victory. In Yellow & Yangtze, players build civilizations by placing tiles. The players are given five different leaders: governor, soldier, farmer, merchant and craftsman. The leaders are used to collect victory points in the same categories....

1.55 Mo - In English

Barrage Rulebook

pdf https://cdn.1j1ju.com/medias/30/06/87-barrage-rulebook.pdf

In the dystrophic 1930s, the industrial revolution pushed the exploitation of fossil resources to their limits, and now the only thing powerful enough to quench the thirst for power of massive machines and unstoppable engineering advances is the unlimited hydroelectric power provided by rivers.

12.12 Mo - In English 4.70 Mo - In French

Barrage: The Leeghwater Project Rulebook

pdf https://cdn.1j1ju.com/medias/bc/8d/91-barrage-the-leeghwater-project-rulebook.pdf

A new faction, the Netherlands, which uses Jan Leeghwater's expertise in water management, adding even more water to your dams. The Exterior Works Mechanic, a set of powerful tiles that can be obtained from a new action space. With them, you will be able to perform many actions, but be careful. To unlock the power supply for outdoor work, you will need to burn the required amount of concrete mixers...

1.94 Mo - In English 6.93 Mo - In French

Witch's Brew Rulebook

pdf https://cdn.1j1ju.com/medias/36/56/5a-witchs-brew-rulebook.pdf

The players take on the roles of wizards, witches, and druids and try to brew the most valuable potions to earn victory points. In addition, the players will try to get other things like wolf blood, snake venom, herb juice, and gold. Proper planning and a bit of luck will ensure a player victory!

685.99 Ko - In English

Broom Service Rulebook

pdf https://cdn.1j1ju.com/medias/c8/1e/8b-broom-service-rulebook.pdf

Players become witches, druids and gatherers, producing powerful potions and delivering them by Broom Service throughout the magical realm. Round after round, enchanted rivals choose four of ten role cards. Each card has a brave and cowardly action.

1.05 Mo - In English 1.04 Mo - In French

Broom Service: The Card Game Rulebook

pdf https://cdn.1j1ju.com/medias/01/da/df-broom-service-the-card-game-rulebook.pdf

Once again, witches zoom on their brooms delivering colorful potions via “Broom Service”. Once again, the magical question is: are you brave or are you a coward? Should you risk a lot – and lose it all? Or play it safe – and just squeak by? In four fast rounds players must prove their courage and their cunning.

717.18 Ko - In English 669.81 Ko - In French

1960: The Making of the President Rulebook

pdf https://cdn.1j1ju.com/medias/2e/f6/79-1960-the-making-of-the-president-rulebook.pdf

All elections are turning points, but the presidential election of 1960 holds a special place in American history. The 1950s had been a period of unparalleled economic growth and US global power under the stewardship of President Dwight Eisenhower and his Vice President, Richard Nixon. Nixon’s humble origins gave him a common touch that appealed to small-town America and encompassed the idyllic spirit...

1.51 Mo - In English

De Cape & d'Épée Guide Stratégique

pdf https://cdn.1j1ju.com/medias/6d/8d/4e-de-cape-depee-guide-strategique.pdf

De Cape et d’Épée est un jeu d’aventures de Lutz Stepponat offrant des parties palpitantes conjuguant bluff, coups bas, retournements de situation et désir de revanche. Basée sur des mécanismes simples, une partie de De Cape et d’Epée comblera aussi bien les débutants que les joueurs expérimentés. Chaque joueur dispose de 25 cartes Personnages avec des pouvoirs spéciaux qui permettent aux joueurs...

600.58 Ko - In French

Ruse and Bruise Rulebook

pdf https://cdn.1j1ju.com/medias/8a/52/6c-ruse-and-bruise-rulebook.pdf

Each player has the same set of allies in this competition to score points by winning goal cards. The players can employ Alchemists, Fencing Masters, Kings, Queens and others for their raw power. They can also employ others such as Beggars, Wizards, Witches, Traitors, and even the 3 Musketeers for their power and their special abilities to influence the outcome of the various goal card competitions.

693.85 Ko - In English

Felicity: The Cat in the Sack Rulebook

pdf https://cdn.1j1ju.com/medias/48/66/5c-felicity-the-cat-in-the-sack-rulebook.pdf

Using their mice as bait, players attempt to capture Felicity, the coveted cat in the sack. During each game round, the player willing to release the most mice will claim ownership of all cats in the sack. Players can try to bluff one another by selecting which cats, both good and bad, are placed in the sack.

186.38 Ko - In English 1.17 Mo - In French

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