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pdf https://cdn.1j1ju.com/medias/72/6c/fa-timeline-diversity-rulebook.pdf
When it is your turn, you must try to play one of your cards in the correct “point in time.” If you play the card correctly, you will have one less card in front of you. If you play incorrectly, your card is returned to the box and you must draw a new one. If you are the only player in a game round that can correctly play your last card, you are the winner!
243.49 Ko - In Englishpdf https://cdn.1j1ju.com/medias/f6/35/f8-claim-rulebook.pdf
The King is dead! What happened? Nobody really knows, but he was found face down in a wine barrel this morning. It could have been either foul play or his own thirst that did him in. Regardless, the King is dead without any known heirs, so it’s up to the five factions of the realm to decide who will be the new king: will it be you or your opponent. Do you have what it takes to win over the realm’s...
116.56 Ko - In English 833.86 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ba/d9/d4-matryoshka-rulebook.pdf
The Matryoshka, the famous Russian dolls, are the object of a cult among collectors, and this great exchange is the perfect opportunity to leave with the most beautiful collection. Will you be the most skilled negotiator?
1.78 Mo - In English 1.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/46/2d/d7-layers-rulebook.pdf
Layers is a pattern-matching game that requires players to turn, flip, and overlap 3 to 5 Layers to complete the pattern shown on a mission card. There are 6 rounds in total, and every round players can earn more points by completing the pattern quicker than the others. The player with the most points wins the game.
1.74 Mo - In English 1.74 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/72/11/64-sunny-day-rulebook.pdf
In Sunny Day, players place tiles to complete as many pictures as possible. Players collect tiles with completed pictures and place them in front of them to complete new pictures in their personal area. Points are awarded for each tile and each completed picture. Points can be earned more efficiently by completing Ice Cream and Sun pictures.
2.62 Mo - In English 2.62 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/42/bf/a5-monsieur-carrousel-regle-multilingue.pdf
Barbes à papa, grande roue, pêche aux canards... la fête foraine bat son plein. Et une attraction attire tout particulièrement l’attention des enfants : le Carrousel ! Tous veulent faire un tour sur ce fabuleux manège, mais Monsieur Carrousel regarde vers le ciel…
8.90 Mo - In German 8.90 Mo - In English 8.90 Mo - In Spanish 8.90 Mo - In French 8.90 Mo - In Italianpdf https://cdn.1j1ju.com/medias/b7/e8/1e-le-petit-poucet-regle.pdf
Il fait encore nuit lorsque vous vous enfuyez de la demeure de l’Ogre. Pour regagner la chaumière de vos chers parents, il faudra traverser la forêt en retrouvant votre chemin dans le noir, grâce aux arbres. Le premier joueur arrivant à la chaumière l’emportera et aura droit à une bonne soupe de brocolis ! Mais attention à l’Ogre qui vous mangerait volontiers pour son petit-déjeuner !
6.61 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ce/0a/c2-koboldbande-rulebook.pdf
A magnificent treasure, which is protected by a dangerous dragon, is hidden in a dark cave. As a brave Troll you are not afraid of dragons and together with your Troll friends you proceed to the dragon’s cave. The path takes you through an almost impenetrable forest.
10.10 Ko - In English 1.60 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2e/d1/6f-timeline-challenge-rulebook.pdf
this section is made up of nine dates in increasing order. On either side of each date is a number from 0-9. In some Trials, the players will be asked to place cards in the Timeline. They will be able to do so by programming numbers on their Historical board. For example, the 0 indicates that the card should be -500 and the 8 that the card is between 1930 and 1970.
5.02 Mo - In English 1.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7f/0f/65-dixit-jinx-rulebook.pdf
Place 9 of them on the table, making a 3x3 square as shown on the example to the right. The youngest player starts. He or She is called the active player and takes all of the position cards into his or her hand. The other players each place their index finger on the table.
194.59 Ko - In English 107.57 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/22/f5/5e-help-me-rulebook.pdf
Score more points than your opponent by placing your creatures on top of stacks of tiles which will be made during the game. Shuffle the 30 Avatar tiles and place them randomly on the table, face-up, in order to make a rectangle of 5 tiles by 6.
663.92 Ko - In English 248.25 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e6/c1/4b-the-adventurers-the-temple-of-chac-rulebook.pdf
At the heart of the Guatemalan jungle, a group of rival adventurers is about to explore the temple of the ancient Mayan god Chac. The temple is full of priceless archaeological treasures, but guarded by deadly traps and perils!
3.03 Mo - In English 9.78 Mo - In French