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Bubblee Pop Rulebook

pdf https://cdn.1j1ju.com/medias/0a/4e/a1-bubblee-pop-rulebook.pdf

The Bubblees are small, round and colourful creatures with strange abilities. They hover in the Sky around the Planets and end up going from bubble to bubble, pulled by gravity. But when they land on the planets, the Bubblees often loose their kin...

1.48 Mo - In English 1.43 Mo - In French

Bubblee Pop: Level Up ! Rulebook

pdf https://cdn.1j1ju.com/medias/0b/4a/eb-bubblee-pop-level-up-rulebook.pdf

With the introduction of these new families that enhance Bubblee Pop base game, players can now customize the game by choosing the 5 colors of the Bubblees to be used during the duel.

203.55 Ko - In English 219.55 Ko - In French

Peanut Club Rulebook

pdf https://cdn.1j1ju.com/medias/44/a8/51-peanut-club-rulebook.pdf

Place the Currency card pile (1) at the center of the table. One after the other, players will draw two cards from that pile, until they have at least a total value of 35 (30 for a 6 player game) by adding up the values of the cards they have in their hand (regardless of the currency types).

2.40 Mo - In English 1.00 Mo - In French

Paper Tales Rulebook

pdf https://cdn.1j1ju.com/medias/27/57/6f-paper-tales-rulebook.pdf

There once was a time full of relentless heroic wars and fantastic creatures. Paper Tales is the last remaining relic of those forgotten centuries. Time has come to re-open this book, and to relive these legendary ages!

2.53 Mo - In English 2.63 Mo - In French

Century: Golem Edition Rulebook

pdf https://cdn.1j1ju.com/medias/b3/a5/81-century-edition-golem-rulebook.pdf

“Papa, where do crystal golems come from?” “The great masters craft them using soul crystals.” “Oh… but where do soul crystals come from?” “From all over the world. They are very rare. Legend says, they are the souls of people who died long before the first humans came to Carvania.”

1.55 Mo - In English

Century: Eastern Wonders Rulebook

pdf https://cdn.1j1ju.com/medias/f9/49/54-century-eastern-wonders-rulebook.pdf

Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out exotic lands. This led to the discovery of the famed Spice Islands where the most valuable spices in the world were found. These spices were worth more than their weight in gold and some only grew on these...

5.23 Mo - In English 3.10 Mo - In French

Century: Eastern Wonders From Sand to Sea Rulebook

pdf https://cdn.1j1ju.com/medias/0e/09/81-century-eastern-wonders-from-sand-to-sea-rulebook.pdf

In the mid 15th century, the discovery of new, exotic spices have lured merchants to the Indonesian islands. The establishment of faster sea routes to Asia has set off a race amongst merchants to be the First to prosper in the new lucrative trade markets.

6.69 Mo - In English 5.45 Mo - In French

The Boss Rulebook

pdf https://cdn.1j1ju.com/medias/56/1a/9e-the-boss-rulebook.pdf

Alcapo (The big boss of Chicago) rules his city with an iron fist, but is known for generously sharing a portion of his profit with his loyal supporters. Now, you are looking to take your cut of the action by sending your crew of gangsters out to assist the local bosses in the great cities of New York, Boston, Detroit, Kansas city.

565.37 Ko - In English 1.22 Mo - In French

Taverna Rulebook

pdf https://cdn.1j1ju.com/medias/ad/e4/8d-taverna-rulebook.pdf

It is Sainte-Averne, the most important event of the Kingdom of Averna. On this occasion, all the people gather in the capital to feast, drink and sing, from tavern to tavern.

3.74 Mo - In English 3.66 Mo - In French

Pocket Ops Rulebook

pdf https://cdn.1j1ju.com/medias/e2/90/0f-pocket-ops-rulebook.pdf

Pocket Ops is quick to learn, because you already know how to play; If you've played Tic-Tac-Toe before, you have the basics: place markers in a grid, trying to get three in a row. But wait! The simple gamechanging twist with Pocket Ops is that before you make a move, the other player gets to secretly predict where you are going to go.

408.31 Ko - In English 388.73 Ko - In French

Not Alone Rulebook

pdf https://cdn.1j1ju.com/medias/b6/c1/68-not-alone-rulebook.pdf

It is the 25th century. Many generations have passed since humanity made its escape to the stars. Yet despite years of exploration at the far reaches of the galaxy, no other signs of intelligent life have been found.

693.23 Ko - In English 697.05 Ko - In French

Not Alone: Exploration Rulebook

pdf https://cdn.1j1ju.com/medias/6d/e2/81-not-alone-exploration-rulebook.pdf

On the surface of Artemia, the battle of wits continues. As they explore the planet, the Hunted discover new places with powers that may help them to escape alive. But the Creature that pursues them is growing and adapting too...

806.72 Ko - In English 806.96 Ko - In French

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