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Lords of Xidit Rulebook

pdf https://cdn.1j1ju.com/medias/4b/04/3a-lords-of-xidit-rulebook.pdf

Eons ago, before the world became the world and men began to dream and the first magic was weaved, there existed nothing but chaos and destruction. The just and merciful Old Gods eventually overcame the darkness that reigned the cosmos, sealing it in a sacred urn. On that day, we are told, the reign of men began.

6.77 Mo - In English 6.32 Mo - In French

Lorenzo il Magnifico Rulebook

pdf https://cdn.1j1ju.com/medias/38/59/00-lorenzo-il-magnifico-rulebook.pdf

In Lorenzo il Magnifico, each player takes the role of a head of a noble family in Florence during the Renaissance. You must accumulate prestige and fame to gain more Victory Points than the others. To do so, you will send your family members to different areas of the city where they can attain various achievements. In some areas, you will get useful resources. In others, you will get development...

4.26 Mo - In English 4.04 Mo - In French

Loser Rulebook

pdf https://cdn.1j1ju.com/medias/11/7d/c9-loser-rulebook.pdf

During the 1st phase, starting from the first player and proceeding clockwise, each player plays one card from his hand and applies effects accordingly. When each player has only 1 card left in hand, the 2nd phase starts.

1.27 Mo - In English

Lost Cities: Rivals Rulebook

pdf https://cdn.1j1ju.com/medias/88/40/15-lost-cities-rivals-rulebook.pdf

Use your cards to venture down expedition routes that take you to far-flung and mysterious corners of the Earth: to an abandoned mountain temple, a decaying circle of stone, a city sunken under the sea, an ancient Stone-Age settlement, and a town inside of a mountain.

1.24 Mo - In English

Lost Cities: Roll & Write Rulebook

pdf https://cdn.1j1ju.com/medias/a4/bf/f0-lost-cities-roll-write-rulebook.pdf

Hunt for points in the jungle! One player rolls the dice, chooses a result and writes it on their game sheet. All other players also choose a result from the remaining dice and write it on their sheets. Numbers must be noted in ascending order. Those who land on the acceleration boxes or find artefacts may count themselves lucky. If you cannot or do not want to write anything down, you can use your...

449.89 Ko - In English 2.29 Mo - In French

Lost Cities Rulebook

pdf https://cdn.1j1ju.com/medias/c8/66/47-lost-cities-rulebook.pdf

Place your cards to form expedition routes that lead you to remote and mysterious corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea.

1.02 Mo - In English 2.05 Mo - In French

Lost Cities: The Board Game Rulebook

pdf https://cdn.1j1ju.com/medias/20/e9/db-lost-cities-the-board-game-rulebook.pdf

Each player leads a team of explorers consisting of four adventurers and one researcher on an expedition to discover lost cities. Five lost cities are found at the ends of separate paths consisting of nine stepping stones each. During your turn, you play a card to move one of your explorers (either an adventurer or the researcher) forward along a path.

1.19 Mo - In English 1.30 Mo - In French

Lost Empires: War for the New Sun Rulebook

pdf https://cdn.1j1ju.com/medias/5d/6d/5f-lost-empires-war-for-the-new-sun-rulebook.pdf

On the distant planet 581, four factions battle to control alien artifacts left behind by an advanced and ancient civilization. With Earth in near ruins, 581 promises a second chance, but who will rule? Who will be the first to build the Wormgate and transport their armies through and be the one to win the war for the new sun?

4.15 Mo - In English

Lost Explorers Rulebook

pdf https://cdn.1j1ju.com/medias/00/eb/82-lost-explorers-rulebook.pdf

BREAKING NEWS! Two explorers have announced today the discovery of a lost world... They explain that they have hidden clues leading to the secret entrance. This is a new challenge for you. Driven only by your courage, you decide to follow in their footsteps and launch a worldwide expedition but, beware! You're not the only one on this quest...

1.58 Mo - In English 1.58 Mo - In French

Lost in R'lyeh Rulebook

pdf https://cdn.1j1ju.com/medias/13/c5/f8-lost-in-rlyeh-rulebook.pdf

R’lyeh is a horrible, ancient city, risen from the Pacific by a great curse. There, the Elder God Cthulhu lies both dead and dreaming, waiting to consume any who venture near. In Lost in R’lyeh, you are trapped in “The Call of Cthulhu,” H.P. Lovecraft’s canonical tale of this accursed place.

502.71 Ko - In English

Lost Legends Rulebook

pdf https://cdn.1j1ju.com/medias/b5/cc/f4-lost-legends-rulebook.pdf

Each player chooses a hero, takes the corresponding hero board and prepares it as follows: 1. Place one experience marker on space 0 of the experience track. 2. Place one life token on the gold-framed space of the life track, then place one life marker on top of the life token.

1.74 Mo - In English

Lost Ruins of Arnak: Expedition Leaders Rulebook

pdf https://cdn.1j1ju.com/medias/59/a9/76-lost-ruins-of-arnak-expedition-leaders-rulebook.pdf

The components shown here should be added to your base game immediately. In addition to expanding your base game, they are needed to support the other parts of this expansion. Simply mix them in with the existing components.

8.27 Mo - In English

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