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pdf https://cdn.1j1ju.com/medias/4a/0a/89-ninja-camp-rulebook.pdf
Goooood morning, campers! I hope you got plenty of sleep last night, because Sensei Saru has a full day of training in store for you! So study your lessons well, and be quicker and craftier than your fellow campers, as Sensei only invites the best to be his personal apprentices. Will it be YOU?!
80.08 Ko - In English 1.45 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/2a/89-ninja-dice-rulebook.pdf
In Ninja Dice the players are Ninjas competing to see who is the mightiest Ninja of them all. Each turn, you’ll create a house filled with challenges and use your Ninja skills to beat them. You earn treasure for challenges that you beat and earn bonus treasure for beating all challenges in the house. Move Quick! The other Ninjas are also rolling dice to steal from you, and each other, because the...
428.14 Ko - In English 76.75 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/44/f5/b5-ninja-night-rulebook.pdf
The sun is about to rise and you only have a few minutes left to break into the most luxurious houses in the town to try and steal their treasures. But beware, other ninjas from across the region are hot on your tail. Be cunning when planning out your actions, attacks and movements. Be mischievous and prove your skills and flexibility to become one of the best ninjas!
1.27 Mo - In English 1.22 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/52/65/54-ninja-taisen-rulebook.pdf
This is a story about the fate of two villages infamously known by the names Mashirazuka and Yonakizawa. Calm lulled these two villages, but the peace treaty in effect for hundreds of years finally reached its end.
6.70 Mo - In English 1.77 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/75/91/13-ninjato-rulebook.pdf
In 12th century Japan, the Minamoto and Taira clans vie for power while retired Emperor Go-Shirakawa plays his rivals against one another. One of the three factions will triumph to impose the coming social order. In the shadow of these elite powers, a few ninja scheme to exploit the chaos. Daring raids, skill mastery, and subtle intrigue are essential to establishing one’s honor. When the new era...
1.30 Mo - In English 5.07 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fb/82/20-nippon-rulebook.pdf
Japan during the Meiji period—a closed, isolated, and feudal country—decides to change into a modern westernized state.
5.11 Mo - In English 3.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/89/78/91-niwa-rulebook.pdf
Create a circuit using the 12 tiles, placing one base at each end. The board thus created represents a Japanese garden composed of spaces bounded by lines of different colours. (Be careful to connect the illustrations on the tiles properly.) The players each choose a colour and take the three fi gurines of the corresponding colour. Place two beads of the same colour on top of each fi gurine.
779.99 Ko - In English 778.12 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/56/ce/f7-noah-rulebook.pdf
The flood has started. It’s now time to get the animals on board the ferries headed to the Great Ark which is waiting a bit further away. But the task isn’t easy: each ferry can only hold so much before capsizing, and the gender of the animals must also be taken into account.
2.00 Mo - In English 2.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f2/a7/8d-noctiluca-rulebook.pdf
In the remote depths of the jungle lie the Cerulean Pools. For most of the year, the pools are tranquil and unassuming. But on the warmest nights of the year, the otherwise quiet waters are filled with shimmering lights as the dormant noctiluca awaken.
3.26 Mo - In Englishpdf https://cdn.1j1ju.com/medias/3e/8f/bc-noe-cartes-bonus.pdf
Il existe une série de cartes bonus pour le jeu Noé qui sont distribuées gratuitement dans les magasins ainsi que sur les festivals et salons auxquels nous participons. Voici les règles spéciales pour les intégrer dans votre jeu et pour les jouer.
81.79 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/d7/59-no-filter-regle.pdf
Tentez de deviner les réponses de vos amies à des questions drôles, osées et inattendues. Un jeu sans aucun tabou pour tout savoir sur vos amies et ce qu’elles pensent de vous ! Gare aux langues qui risquent de se délier.
232.04 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e1/f9/7a-nomades-rulebook.pdf
A mysterious message in a bottle and a fantastic sea monster have brought you—intrepid adventurers— to a new world: Luma. After rummaging through the Nukha's den and meeting the Nomads (cf. Oh Captain!, the first game of the Legends of Luma), you have explored the city of Kokota. The few clues you found lead you to head South.
995.36 Ko - In English 1,022.49 Ko - In French