Download the rule for Agricola: Les Fermiers de la Lande or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 4 PDF files are available.
pdf https://cdn.1j1ju.com/medias/dd/16/f5-agricola-rulebook.pdf
Central Europe, around 1670 AD. The Plague which has raged since 1348 has finally been overcome. The civilized world is revitalized. People are upgrading and renovating their huts. Fields must be plowed, tilled and harvested. The famine of the previous years has encouraged people to eat more meat (a habit that we continue to this day).
1.42 Mo - In Englishpdf https://cdn.1j1ju.com/medias/a7/bf/9b-agricola-regle.pdf
L’Europe centrale des années 1670. La peste qui sévissait depuis 1348 a finalement été vaincue. Le monde civilisé est en reconstruction.
1.41 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/1a/f0/6f-agricola-farmers-of-the-moor-rulebook.pdf
Even last century, cutting peat was a way to warm your home and expand the available area for farming. Forests filled a similar niche. With “Agricola – Farmers of the Moor,” players start the game with Moor and Forest tiles on their farmyard.
3.02 Mo - In Englishpdf https://cdn.1j1ju.com/medias/5b/33/59-agricola-les-fermiers-de-la-lande-regle.pdf
Nouvel animal : le cheval. Le cheval est comestible mais il est également un gros facteur de points à la fin de la partie. Nouveaux aménagements mineurs et majeurs : 132 aménagements supplémentaires : Four à Tourbe, Écuries, Abattoirs à Chevaux, Église du Village...
2.04 Mo - In French