Download the rule for Neuroshima Hex ! Smart or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 3 PDF files are available.
pdf https://cdn.1j1ju.com/medias/4e/ec/59-neuroshima-hex-3-0-rulebook.pdf
Neuroshima HEX is a game of tactics, where armies wage continuous battles against each other. It is based on a roleplaying game called Neuroshima RPG published by Portal in 2001. While being familiar with the RPG is not necessary, the players will find it easier to identify with their armies if they have read or played the game. The world of Neuroshima RPG is that of a post-apocalypse world torn apart...
5.76 Mo - In Englishpdf https://cdn.1j1ju.com/medias/23/ac/c1-neuroshima-hex-3-0-regle.pdf
Neuroshima HEX est un jeu d’affrontement tactique mettant en scène des armées engagées dans un combat sans fin. Il est basé sur le jeu de rôle Neuroshima RPG publié par Portal Games en 2003. Le monde de Neuroshima est un univers post-apocalyptique dévasté par une guerre sans merci entre les Humains et les Machines.
3.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8f/e7/ff-neuroshima-hex-smart-rulebook.pdf
Smart is a part of Moloch, which has reached the southern part of the continent, where following fights with humans it was cut off from its origin, and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded directives.
1.26 Mo - In English