Send your intrepid explorers through the reeds to collect treasures, escaping apparitions, and using footbridges to avoid falling into the marsh. Speed and caution are the keys to your success! During your turn, roll the die and move one of your Explorer counters by the number of squares corresponding to the number indicated by the die. If the square you are leaving contains a tile but no other counter, you get the top tile from this case. If the square you are leaving does not contain a tile, you must discard a tile.
Then your turn ends; pass the die to the next player by turning clockwise, whose turn then begins. This continues until all the Explorers counters reach the arrival area of the game board. The player with the most points is then declared the winner thanks to his tiles.
Contents of the box : 1 game board, 38 square path tiles, 25 Explorers counters, 1 die, 5 Objective tokens.