Each player is a pirate in charge of a fleet of ships (numbered from 1 to 9 with each number having a special ability). The aim of the game is to deploy your ships in order to form combinations while performing effects that slow down your opponent's deployment or speed up yours. A permanent dilemma: organise your pirate fleet to score points or use the effects of your ships to slow down your opponent!
Rule, Educational Sheet ... 2 Files Available2 Files Available
Download the rule for Pirates under Fire or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
Contents of the box : 6 game boards, 54 ship tiles, 12 mercenary ship tiles, 60 tokens, 2 game aids, 1 game rule.