The game is for 2 teams, divided into roughly the same number of players and takes about 30 minutes to play. It might remind you of the classic word game known as Taboo, but this one has an interesting twist on the gameplay - the opposing team is the one that chooses the words you can't use. As you have no idea which words are "traps", it's like dancing through a minefield as you try to describe the word you've chosen to the rest of the team.
You play as a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end. You must successfully guess a word that one of your teammates is trying to describe to you. It sounds simple, but it's fiendishly difficult not to know what words you can't say. Because both teams are simultaneously preparing secret traps for each other, words you can't use. And the further you go, the more trick words there are.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 50 double-sided cards (400 standard words and 400 fantasy words), 10 monster cards, 10 curse cards, 7 dungeon tiles, 4 book tiles, 2 team tiles, 3 standing figures, 1 notepad, 2 pencils, 1 hourglass, 1 rulebook.