With the sinking of the Golden Spike in 1869, the first transcontinental railway was completed in the United States - but this was really just the beginning of a rapid expansion of railways that would crisscross the country. In Whistle Stop, you head west across the country, using your fledgling railway company to build roads, pick up valuable cargo, and deliver needed goods to growing cities, creating a network of whistle stops that you and your competitors can exploit to continue expanding your networks. Along the way, you'll gain shares in other railways and see your reputation soar with each successful delivery, before making a final push to complete the long hauls to the booming cities of the West.
This design is a new twist on the pick-up and delivery games. As players move their trains west and pick up goods, they can deliver those goods to small towns to earn shares in the railways, or hold on to them for a bigger payoff when they reach the West Coast. At the same time, they try to optimise their actions (and gain more), lay new track tiles, block other players, collect and use valuable whistles to gain special moves and abilities, and carefully manage their coal resources.
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Locomotion and Travel #Action Points #Freight Transport #Placement #TilesContents of the box : 1 Game Board, 25 Wooden Trains, 96 Coal Chips, 20 Gold Nugget Chips, 24 Whistle Chips, 68 Miscellaneous Hexagonal Tiles, 10 City Tiles, 5 Player Board, 5 Wooden Discs, 12 Upgrade Tiles, 30 Railroad Actions, 60 Wooden Resource Cubes, 1 Game Rule.