Neuroshima Hex ! Smart

2014 - (x)(x)(x)(x)(,) 4.1 - 2 Notes
Neuroshima Hex ! Smart

2-4 Players
Best of 2 players

30 Min
Playing time

Age: 13+
Minimum age


(Good - usually willing to play.)

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The 8th additional army for Neuroshima Hex! Smart is originally a component of Moloch. As the clashes against humans progressed, this army was drawn to the south of the continent where it eventually lost contact with Moloch. She then found refuge in the heart of the Neojungle. As the days passed, the link between Smart and Moloch became more and more tenuous, to disappear. Ignoring the directives dictated by Moloch's electronic brains, it began to produce strange machines to which living organisms were grafted, such as bio-droids capable of regenerating themselves or parasitic micro robots equipped with technologically advanced electromagnetic weapons. Most Smart bases are deeply buried. What is going on there remains a mystery, for humans as well as for Moloch.

Smart's main asset is the extreme mobility of its units placed around its HQ, the possibility of creating formidable fire lines (thanks to Gauss's Canons) and the special ability of its Carriers to place the right unit in the right place. The HQ's poor mobility is its weakness.

Good to know!

We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.

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Full Credits

Summary of all detailed information about the game (release date, ean code, weight, size, ...)

Primary titleNeuroshima Hex ! Smart
Year published2014
Release DateOctober 2014
Acquisition dateAdd my game acquisition date
Product Code51184
EAN Code3760175511844
Weight0.22 lbs
Size3.94 x 5.12 x 0.79 inches
Purchase priceAdd a purchase price
LocationWhere is your game stored?
Personal noteAdd a personal comment
DesignersMichał Oracz
ArtistsSławomir Maniak
Portal Games
Type of publicAmateur
Expansion for2013 - Neuroshima Hex ! 3.0
2009 - Neuroshima Hex ! Duel
2008 - Neuroshima Hex !