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pdf https://cdn.1j1ju.com/medias/7d/e3/0c-airlines-europe-rulebook.pdf
The age of passenger aviation has begun. Courageous entrepreneurs establish the first airlines and compete for the few available licenses in the European air space. The rapidly growing market and the chance for high gains attract high-powered investors.
7.02 Mo - In English 2.28 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/10/11/2b-air-land-and-sea-critters-at-war-rulebook.pdf
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors.
2.33 Mo - In English 3.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b8/e5/0f-air-mail-rulebook.pdf
1925, the US Congress passes the new Air Mail Act also known as the Kelly Act. The Postmaster General will now contract commercial airline companies to carry mail. Step into the shoes of an aviation tycoon and manage one of these companies competing for the contracts to establish and operate the first air mail service.
1.81 Mo - In Englishpdf https://cdn.1j1ju.com/medias/98/91/61-gaia-project-rulebook.pdf
In Gaia Project, each player controls one of 14 factions striving to peacefully colonize the Terra Mystica galaxy. Each faction has different environmental needs to survive on a planet. These needs have led the factions to master terraforming, enabling them to make different planet types habitable for themselves.
3.60 Mo - In English 9.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b6/86/24-jamaica-the-crew-rulebook.pdf
For many years now, Morgan’s Great Challenge has been attracting pirates from the Seven Seas. It has gotten to the point where the island’s inns are filled to the brim with adventurers, all hoping to become a crew member and take part in the most famous race of the Caribbean.
1.50 Mo - In English 1.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6f/2f/c5-jamaica-rulebook.pdf
Setting: Jamaica, 1675. After a long career in piracy, Captain Henry Morgan skillfully gets appointed to be Governor of Jamaica, with the explicit order to cleanse the Caribbean of pirates and buccaneers! Instead, he invites all of his former "colleagues" to join him in his retirement, to enjoy the fruits of their looting with impunity.
1.53 Mo - In English 2.63 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/49/74/03-raids-rulebook.pdf
In Raids, you must build the stoutest Longship and gather the bravest Viking crew, then set sail to discover the world! Battle horrible monsters, collect and trade valuable goods, and be ready to do whatever is necessary to acquire golden riches and bring glory upon your name!
3.21 Mo - In English 2.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c8/c7/e3-raiders-of-the-north-sea-rulebook.pdf
Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!
1.06 Mo - In English 1.69 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b8/9b/18-wreck-raiders-rulebook.pdf
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection!
2.02 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e9/8f/7f-soul-raiders-rulebook.pdf
Soul Raiders is a cooperative adventure with innovative gameplay that features both random events and narrative aspects. You play powerful warrior-mages who are united in a common quest. As you play through the three chapters, your heroes encounter different environments, explore new locations and gain experience while facing terrible danger. They are locked in a race against time to accomplish their...
5.74 Mo - In English 5.76 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/89/a7/55-dark-tales-the-little-mermaid-rulebook.pdf
When the young mermaid turned fifteen, she was given permission to leave. She swam toward the sky that she could see over her head. With a spray of thousands of droplets, she raised above the sea’s surface, and saw on the deck of a magnificent caravel a young and handsome prince...
1.21 Mo - In Englishpdf https://cdn.1j1ju.com/medias/4f/5a/08-thebes-the-tomb-raiders-rulebook.pdf
Remove the 10 exhibition cards from the card deck, shuffle the remaining cards, draw 4 cards from this deck and place them face up in the space provided for them on the board.
1.12 Mo - In English 1.63 Mo - In French