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Tokaido Rulebook

pdf https://cdn.1j1ju.com/medias/9d/6c/0d-tokaido-rulebook.pdf

The players are travelers in Japan in days of old. They will follow the prestigious Tokaido and try to make this journey as rich an experience as possible. To do this, they will pass through magnificent countryside, taste delicious culinary specialties, purchase souvenirs, benefit from the virtues of hot springs, and have unforgettable encounters.

3.01 Mo - In English 2.92 Mo - In French

Tokaido: Collector's Edition Rulebook

pdf https://cdn.1j1ju.com/medias/c4/f7/06-tokaido-collectors-edition-rulebook.pdf

The players are travelers in Japan in days of old. They will follow the prestigious Tokaido and try to make this journey as rich an experience as possible. To do this, they will pass through magnificent countryside, taste delicious culinary specialities, purchase souvenirs, benefit from the virtues of hot springs, and have unforgettable encounters.

3.30 Mo - In English

Tokaido: Matsuri Rulebook

pdf https://cdn.1j1ju.com/medias/3a/d0/af-tokaido-matsuri-rulebook.pdf

The traditional Japanese festivities are now part of the Tokaido Journey. These Matsuri (the Japanese word for festival), triggered by the arrival of the Travelers at the intermediate Inns, punctuate the path with unique events.

526.48 Ko - In English 518.02 Ko - In French

Tokaido Duo Rulebook

pdf https://cdn.1j1ju.com/medias/6c/e3/56-tokaido-duo-rulebook.pdf

Shikoku may be the smallest of Japan’s four main islands, but it is always bustling with activity! Pilgrims traveling around the island, paying respects to its temples and gazing upon its beautiful gardens; merchants carrying their knick-knacks around in search of rich returns; artists savoring every landscape, and turning every encounter into a learning experience.

1.27 Mo - In English 1.27 Mo - In French

The Lord of the Rings: The Card Game Campaign Log

pdf https://cdn.1j1ju.com/medias/ee/bc/fb-the-lord-of-the-rings-the-card-game-campaign-log.pdf

The Lord of the Rings: The Card Game Campaign Log

1.16 Mo - In English 1.82 Mo - In French

Descent: Journeys in the Dark (Second Edition) – Lair of the Wyrm Mini Campaign

pdf https://cdn.1j1ju.com/medias/23/da/70-descent-journeys-in-the-dark-second-edition-lair-of-the-wyrm-mini-campaign.pdf

This document contains an optional way of playing the Lair of the Wyrm expansion for Descent: Journeys in the Dark Second Edition.

361.49 Ko - In English 2.33 Mo - In French

Star Wars: Imperial Assault Campaign Log

pdf https://cdn.1j1ju.com/medias/f2/63/f5-star-wars-imperial-assault-campaign-log.pdf

Star Wars: Imperial Assault Campaign Log.

233.75 Ko - In English 310.98 Ko - In French

Taiga Rulebook

pdf https://cdn.1j1ju.com/medias/91/c5/79-taiga-rulebook.pdf

Throughout the great northern Taiga, families of red foxes, porcupines, beavers, snowy owls and caribous are hiding. Help our two zoologists Sarah and Jacob to find the different families, to better study them.

608.40 Ko - In English 612.97 Ko - In French

Zombicide Campaign Arson

pdf https://cdn.1j1ju.com/medias/60/24/56-zombicide-campaign-arson.pdf

The campaign begins with the Blue Level Mission Cornered by Flames. Some Missions have different Mission Objectives, leading to distinct endings and follow-ups. A Mission is unlocked when all Mission Objectives leading to it are met. If Objectives leading to several Missions are met, the players choose between the unlocked Missions.

1.69 Mo - In English 1.78 Mo - In French

Zombicide Campaign Switch City

pdf https://cdn.1j1ju.com/medias/2c/8f/5e-zombicide-campaign-switch-city.pdf

A Survivor who reached the Red Level at the end of any Mission can begin the next Mission with a single Equipment card from the previous Mission. Only one card is allowed. This means that, for example, you can’t keep a sniper rifle. You’ll have to choose between the scope and the rifle. On the other hand, if you already created a Molotov cocktail, you can keep it since it’s a single card, even though...

3.60 Mo - In English 5.06 Mo - In French

Zombicide Campaign Three Little Wishes

pdf https://cdn.1j1ju.com/medias/f0/23/ea-zombicide-campaign-three-little-wishes.pdf

At the beginning, Survivors are looking to get some relief for minor inconveniences when they hear about people trapped in a prison nearby. After they save this tiny community, they find there’s a doctor among them. He is willing to help them if they clean out and plunder the infested mall nearby.

1.17 Mo - In English 2.47 Mo - In French

The Initiative Campaign Log

pdf https://cdn.1j1ju.com/medias/ad/8f/be-the-initiative-campaign-log.pdf

To start or continue your game, perform the following steps: 1. Start Chapter: Find the topmost, unchecked row on the chapter tracker. Read the comic on the page specified. 4 Follow any instructions on that page, including playing a mission, gaining secrets, or reading other pages. 2. After Mission: Check the Won or Lost box on the chapter tracker. Then, refer to the chapter tracker to see if you...

307.49 Ko - In English

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