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pdf https://cdn.1j1ju.com/medias/41/01/66-tales-of-evil-rulebook.pdf
I am convinced that, as far as possible, the gaming experience should be lived more than studied. Therefore, what you have in your hands is not a rule book, but a brief reference guide that will support you should you need it. I suggest you read this short text to familiarize yourself with the components and understand some game mechanics. Do not peek for any reason at the Story book and cards; wait...
6.00 Mo - In Englishpdf https://cdn.1j1ju.com/medias/b0/ab/c2-hero-realms-boss-deck-rulebook.pdf
One player playing this Boss deck will battle against a team of 1-5 players (the party) each using a Character Pack. Each member of the party takes their turn one at a time, in clockwise order, then the Boss player takes a turn. Players can be seated in any order. Here is one suggestion.
373.55 Ko - In English 706.77 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/05/00/81-hero-realms-the-ruin-of-thandar-rulebook.pdf
Read this book first! Once you have familiarized yourself with the rules and are ready to play, the Adventure Book will guide you through setup, special rules and how to win each campaign encounter.
645.95 Ko - In English 1.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/93/cc/64-small-samurai-empires-rulebook.pdf
In this game, players play as Daimyo - leaders of the great houses with the purpose of conquering Japan and becoming its most powerful emperor in history. In order to accomplish this, players will recruit samurai armies, move them across provinces to gain majority, harvest resources to enhance certain actions, attack enemy armies to take over provinces, and build castles to fortify their position...
2.10 Mo - In English 1.61 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f8/54/65-saline-regle.pdf
Nous sommes dans les années 1770, en pleine saison estivale dans le village de Selak en bordure de l’océan Atlantique. La saison bat son plein et vous allez devoir travailler dur pour devenir le paludier (travailleur récoltant le sel dans des marais salants) le plus prestigieux du royaume. Vous devez créer votre saline (marais salants) en achetant des oeillets (bassin d’évaporation) au marché et les...
9.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/68/0b/3c-human-punishment-social-deduction-2-0-rulebook.pdf
As Humanity unlocked the raw power and potential of artificial intelligence, no one noticed it in time. A subroutine buried deep within the A.I.’s genetic algorithm did more than allow the Machines to handle complex situations…it allowed them to scheme, to plot, to plan an uprising that would wipe out Humanity and bring about a glorious age of iron and silicon.
2.55 Mo - In English 1.25 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/cb/f9/03-quetzal-rulebook.pdf
After a first adventure full of twists and turns, Captain Silver takes shelter on an island he knows well: Revenge Island! Unfortunately, an English garrison controls the area, and soon after having concealed a precious treasure, Silver ends up in jail once again.
4.83 Mo - In English 13.83 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a7/d7/66-codex-naturalis-rulebook.pdf
Play and place your cards carefully to benefit from the resources and the objects to: A Play cards to win immediate points, A Fulfill endgame objectives. The first player to reach 20 points triggers the end of the game. Do not hesitate to cover and lose resources to develop your play area.
23.85 Mo - In English 23.85 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5d/10/c4-bang-the-dice-game-old-saloon-rulebook.pdf
Old Saloon is an expansion for BANG! The Dice Game, which includes five “modules”. Each module can be added to the base game on its own or combined with the other modules for even more excitement! The game follows all of the normal rules from BANG! The Dice Game, except for the following changes.
1.60 Mo - In Englishpdf https://cdn.1j1ju.com/medias/f7/1c/d2-paleo-rulebook.pdf
A new day dawns in the Stone Age. Your tribe fights for survival while steadily developing new advancements that lay the foundations of the human experience. But dangers abound: animals, storms, and hostile tribes await you in the wild. Can you survive?
15.12 Mo - In Englishpdf https://cdn.1j1ju.com/medias/93/03/db-the-lord-of-the-rings-the-card-game-the-lost-realm-rulebook.pdf
Peace and freedom, do you say? The North would have known them little but for us. Fear would have destroyed them. But when dark things come from the houseless hills, or creep from sunless woods, they fly from us. What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?
2.14 Mo - In English 9.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a3/a3/14-altiplano-the-traveler-rulebook.pdf
A traveler wanders through the South American highlands, bringing new ideas and assets from his journeys to anyone who meets him. At his public trading point, you can acquire rare goods in exchange for precious pink opals.
1.80 Mo - In English 1.69 Mo - In French