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pdf https://cdn.1j1ju.com/medias/7a/52/a7-dc-deck-building-game-dark-nights-metal-rulebook.pdf
Play cards from your hand. Remember: You must play Weakness cards in your hand before proceeding with your turn. Total up your Power and purchase cards with combined cost less than or equal to that total. As soon as you buy or gain a card, place it into your discard pile unless instructed otherwise. You may play additional cards even after making purchases.
7.72 Mo - In English 4.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/da/77/f0-cerebria-the-inside-world-forces-of-balance-rulebook.pdf
As Bliss and Gloom struggle for control over the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
2.44 Mo - In English 1.29 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/35/90/ab-alices-garden-rulebook.pdf
The royal chess pieces love neatly paved paths for them to be able to walk around the garden and feast their eyes on its beauty without ruining their dresses or slippers. Players earn 5 points for each chess piece on the central path.
2.19 Mo - In English 2.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ea/b4/59-small-city-rulebook.pdf
You are a deputy mayor in charge of development of one borough of Small City, a city renowned for its progressive election system, which collects votes 8 times per election, truly embracing the slogan, “vote early and vote often.” Therefore, you have but 8 turns to secure enough votes to be elected mayor. To be elected you have to attract more citizens, encourage growth of residential areas for them...
2.70 Mo - In English 1.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d5/30/dc-tribal-regle.pdf
Le but du Tribal est de compléter le plus vite possible les 4 piles sacrées de votre zone sacrée, chaque pile comprenant les cartes d’un même symbole classées dans l’ordre croissant. Vos 4 piles doivent impérativement commencer par la carte 1 et se terminer par la carte 9 du même symbole.
349.45 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/4a/c2/f5-robo-rally-rulebook.pdf
All week long, the robots of ROBO RALLY toil over their work. There’s no escaping their factory home, so these robots know only one joy: to be the victor in their weekly race of survival and sabotage. Choose a robot, and program it to move, turn, pick up energy, and navigate the trials of the factory. Be prepared to watch all your plans go wrong as rival robots of equal ambition push and blast their...
6.66 Mo - In English 2.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ef/e3/85-port-royal-rulebook.pdf
In the harbor of Port Royal life is bustling and you hope to make the deal of your life. But don’t risk too much or your cargo holds will be empty. Don’t forget to reinvest your profit to gain the favor of Governors and Admirals and to hire various other persons that can further your goals. Try to extend your influence and you might even be able to answer the call of one of the prestigious expeditions.
331.20 Ko - In English 670.18 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f8/12/e9-port-royal-big-box-rulebook.pdf
Life is bustling in Port Royal’s harbor, and everyone hopes to make the deal of their life. But don’t risk too much or you’ll sail away empty handed. Secure the favor of governors and admirals, hire pirates, and take passengers on board. Prove yourselves as reliable partners or become bitter competitors. Follow the lure of expeditions and accept assignments to increase your influence or experience...
5.17 Mo - In English 7.84 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a6/f6/74-king-of-the-valley-rulebook.pdf
A long time ago in a land far, far away there was a thriving valley with various inhabitants. Wandering aimlessly in need of a true leader to guide them. Are you the king who will lead them the way? Do you have a strategy to acquire their trust and are you cunning enough to challenge other “would be” kings who will do anything to claim the crown you deserve? No sacrifice is too big or small for those...
533.99 Ko - In English 4.78 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/cc/20-cartaventura-vinland-reinitialisation.pdf
Pour réinitialiser le jeu afin de le recommencer du début ou le faire partager à d’autres, vous devez : Trier le paquet de 1 à 70 Vérifier au recto de chaque carte qu’aucun cadenas n’est visible, sinon retournez cette carte. Vérifiez au verso de chaque carte qu’aucune clé n’est visible, sinon retournez cette carte.
94.88 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f9/6a/ba-cartaventura-lhassa-reinitialisation.pdf
Pour réinitialiser le jeu afin de le recommencer du début ou le faire partager à d’autres, vous devez : Trier le paquet de 1 à 70 Vérifier au recto de chaque carte qu’aucun cadenas n’est visible, sinon retournez cette carte. Vérifiez au verso de chaque carte qu’aucune clé n’est visible, sinon retournez cette carte.
162.21 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/90/d7-cartaventura-caravanes-reinitialisation.pdf
Pour réinitialiser le jeu afin de le recommencer du début ou le faire partager à d’autres, vous devez : Trier le paquet de 1 à 70 Vérifier au recto de chaque carte qu’aucun cadenas n’est visible, sinon retourner cette carte. Vérifier au verso de chaque carte qu’aucune clé n’est visible, sinon retourner cette carte.
92.84 Ko - In French