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Nyet! Rulebook

pdf https://cdn.1j1ju.com/medias/90/0e/d1-nyet-rulebook.pdf

Players are split into 2 teams that each try to score points by taking tricks. Each trick is influenced by the players' decisions at the start of the round. For example, players choose the colors of the trump and the value of the trick.

1.84 Mo - In English 1.63 Mo - In French

Tem-Purr-A Rulebook

pdf https://cdn.1j1ju.com/medias/87/26/71-tem-purr-a-rulebook.pdf

You and your fellow cats are in an eating contest! Over several rounds, pass dishes to your neighbors or dig into the buffet. But above all, watch out for indigestion!

1.01 Mo - In English 892.70 Ko - In French

Pingo Pingo Rulebook

pdf https://cdn.1j1ju.com/medias/d8/c3/57-pingo-pingo-rulebook.pdf

Camp cards represent other players’ Treasure stashes. If a Camp card is accessible, you can steal other players’ Treasure cards. A Camp card works just like a Treasure card: If it is accessible (right time of day, and not trapped), you must tap it first.

3.45 Mo - In English 1.61 Mo - In French

Qwirkle Rulebook

pdf https://cdn.1j1ju.com/medias/fd/7f/11-qwirkle-rulebook.pdf

Associate tiles of identical shapes or colors. But if the rules are simple, the victory goes through a tactical audacity and a well-developed strategy. The goal is to make tile lines with the same shape or color (for example, a line of yellow tiles or a line of square tiles).

372.55 Ko - In English 380.76 Ko - In French

Ghooost! Rulebook

pdf https://cdn.1j1ju.com/medias/c5/d7/93-ghooost-rulebook.pdf

Each player is the proud owner of a haunted mansion and must drive away all the inhabiting ghosts by dawn. And how does one drive a ghost away? By scaring it off with an even more frightening ghost!

2.14 Mo - In English 2.45 Mo - In French

Elemon Rulebook

pdf https://cdn.1j1ju.com/medias/d3/38/a1-elemon-rulebook.pdf

Players are Alchemists who are looking for the Philosopher’s Stone, the mythical stone that can cure diseases and transmute vile metals to gold.

1.77 Mo - In English 1.71 Mo - In French

Goodwill Rulebook

pdf https://cdn.1j1ju.com/medias/c3/75/8e-goodwill-rulebook.pdf

Ah ... The 50s! The dark days are over, the world wants to live! The world economy restarts at high pace, in Western Europe and the United States, economic growth reached an average 5% per year! TVs, automobiles, domestic appliances, living standards rise rapidly.

521.98 Ko - In English 510.88 Ko - In French

Guilds of London Rulebook

pdf https://cdn.1j1ju.com/medias/98/ba/67-guilds-of-london-rulebook.pdf

London: The biggest, most important and richest city in England in the late medieval and early modern periods. The guilds played a major role in the lives of London’s citizens, controlling the way in which trade, manufacturing and business were conducted in the City.

1.16 Mo - In English 3.10 Mo - In French

The Werewolves of Miller's Hollow: New Moon Rulebook

pdf https://cdn.1j1ju.com/medias/35/c6/96-the-werewolves-of-millers-hollow-new-moon-rulebook.pdf

Welcome to this new “Howl’s Vale”opus, as the inhabitants of the devastated hamlet of Millers Hollow call the region around their town. The village has become too dangerous for some of us, and it is in self-imposed exile that we put the finishing touches on this work.

1.49 Mo - In English 1.11 Mo - In French

Mysterium: Hidden Signs Rulebook

pdf https://cdn.1j1ju.com/medias/7a/a6/9b-mysterium-hidden-signs-rulebook.pdf

This is an expansion for the Mysterium game. All rules used in the base game still apply. This expansion does not introduce any additional rules.

266.05 Ko - In English 267.96 Ko - In French

Loony Quest Rulebook

pdf https://cdn.1j1ju.com/medias/b8/2d/25-loony-quest-rulebook.pdf

In the weird and wonderful world of Arkadia, old king Fedoor has no heir. A grand tournament is being organized, with the throne going to the kingdom’s finest adventurer. Competing champions will travel through seven amazing worlds inhabited by the Loonies: crazy creatures that like nothing better than a good fight…

2.41 Mo - In English 3.02 Mo - In French

Loony Quest: The Lost City Rulebook

pdf https://cdn.1j1ju.com/medias/0e/d6/68-loony-quest-the-lost-city-rulebook.pdf

The Arkadia championship had barely drawn to a close when the contestants were captured by Vadoor - king Fedoor’s exiled evil brother, who will stop at nothing in his quest for the throne. Aided by the fearsome Rhinoboss, Vadoor has stowed the adventurers in the hold of a pirate ship headed for the open ocean.

692.16 Ko - In English 2.91 Mo - In French

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