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pdf https://cdn.1j1ju.com/medias/51/6a/e9-hisss-rulebook.pdf
Every snake mid-section is a different color at each end. Each head and tail card is one color. To build a snake, match a color on one card to a color on another card. The cards don't have to line up squarely but the colors must match. A whole snake includes one head, at least one mid-section (but the more, the merrier) and one tail.
113.66 Ko - In English 379.81 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/2d/11/80-keyflower-rulebook.pdf
Keyflower is a game for two to six players that takes place in four rounds, each representing one season: Spring, Summer, Autumn and finally Winter. Each player starts the game with a House tile and a reserve of 8 Worker pawns randomly divided into 3 colors: red, blue and yellow.
3.64 Mo - In English 815.16 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/fe/36/08-quoridor-rulebook.pdf
To be the first to reach the line opposite to one's base line (Fig.7). When the game starts the fences are placed in their storage area (10 for each player). Each player places his pawn in the centre of his base line (fig.1). A draw will determine who starts first.
70.41 Ko - In English 613.38 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a9/6b/ca-gipf-rulebook.pdf
Let’s begin with a comforting notion: GIPF is not hard to learn. The length of these rules is not meant to overwhelm you; it is the result of our attempt to be as complete as possible, so that every player—even those unfamiliar with strategy games.
32.44 Ko - In English 85.52 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/30/52/83-zertz-rulebook.pdf
Strange … A board that gets smaller and two players playing with the same marbles … In the beginning you will have to get used to it, but once you do, you will find out that there are many ways to get the game under control. Play the right marble at the right place at the right moment, and you will be leading the dance!
1.08 Mo - In English 475.03 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7d/b7/32-dvonn-rulebook.pdf
Build stacks, try to control your opponent’s pieces and, above all, remain linked to the red DVONN pieces. If you do not? Well, you may suddenly see quite a few of your pieces disappear from the board.
2.18 Mo - In English 113.52 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b1/5f/97-medina-rulebook.pdf
We are in 1822, after years of decline the Medina located at the foot of the Atlas will be rebuilt to revive its influence. The players will participate together in this reconstruction by building the most beautiful and the largest palaces.
3.00 Mo - In English 3.15 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/cd/27/c5-pylos-rulebook.pdf
Players take turns placing a sphere on the playing board, eventually building a pyramid. By taking advantage of certain rules, you can slow down the number of balls you use from your supply. The winner is the player who can place the last ball on the top of the pyramid.
45.60 Ko - In English 79.17 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a8/5e/26-quixo-rulebook.pdf
25 cubes are placed in the centre of the board. Each cube is characterised by its top face: blank face, or face with a circle or cross (fig. 1). At the beginning of the game, the cubes all have a blank top face (fig. 2). The two players or teams choose who plays with crosses, who plays with circles, and who is to start.
161.15 Ko - In English 105.46 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/4b/eb/1c-spinderella-rulebook.pdf
It’s positively spiderific to have a sister!” That is something the two spider brothers Parker and Peter can agree on any day. After all, their sister Spinderella is still light enough that the two can rope her down using a single thread of spider silk.
440.52 Ko - In English 2.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7e/55/87-via-nebula-rulebook.pdf
Place one of your available craftsmen onto any space containing an exploitation token. Take that token and put it face down next to your guild board, and then place on the space as many resources of the type indicated by the token. You just opened a new exploitation.
11.31 Mo - In English 4.05 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/76/7c/39-crossing-rulebook.pdf
In the kingdom of Spamootail, humans, pixies, goblins, elves, dwarves, and fairies all live in perfect harmony. Life is beautiful and simple in that kingdom. But on the day of the summer solstice, life stones appear on the giant mushrooms surrounding the small town of Crossing.
2.61 Mo - In English 2.61 Mo - In French