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pdf https://cdn.1j1ju.com/medias/23/0f/1b-catan-treasures-dragons-explorers-rulebook.pdf
Treasures, Dragons & Explorers includes 6 different scenarios. These scenarios are mainly intended for Catan fans who have experience with the Seafarers and the Cities & Knights expansions and would like to play a bit more complicated scenarios. The game scenarios that offer special game depth are "The Desert Dragons", "Greater Catan", "The Great Canal" and "Enchanted Land".
158.98 Ko - In Englishpdf https://cdn.1j1ju.com/medias/00/eb/82-lost-explorers-rulebook.pdf
BREAKING NEWS! Two explorers have announced today the discovery of a lost world... They explain that they have hidden clues leading to the secret entrance. This is a new challenge for you. Driven only by your courage, you decide to follow in their footsteps and launch a worldwide expedition but, beware! You're not the only one on this quest...
1.58 Mo - In English 1.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ce/9a/31-explorers-rulebook.pdf
A new world, untouched and ready to be explored. The terrain consists of levitating rocks that are constantly moving, which have hidden this world from view for centuries. But you are not alone—other explorers are traveling through this strange world, seeking its treasures. Use the map to plan your route wisely and become the greatest explorer of all time!
1.03 Mo - In English 1.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/93/9a/cd-endeavor-age-of-sail-exploits-rulebook.pdf
In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.
3.29 Mo - In English 7.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6e/59/95-the-isle-of-cats-explore-draw-rulebook.pdf
The Isle of Cats Explore & Draw features gameplay like The Isle of Cats, but with players now choosing a set of cards each round instead of drafting, and then drawing their discoveries onto their boat. Explore & Draw is a competitive, polyomino cat-placement board game for 1-6 players that is ideal for a quick break or taking to a friend’s house.
9.12 Mo - In English 4.53 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0f/c0/36-juduku-revelations-explosives-regle.pdf
Pose au milieu de la table, un petit tas de cartes, faces cachées. Le joueur au QI le plus faible est désigné «Maître du Juduku». Il pioche une carte du tas et pose la question à son voisin de gauche (du coup, faut savoir lire !) qui a 8 secondes pour y répondre.
644.61 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/4b/86/4a-explorons-la-jungle-regle.pdf
À chaque manche, les joueurs explorent leur paquet de cartes Jungle. Ils doivent collecter le maximum de spécimens de la plante indiquée en évitant absolument l’animal de la manche en cours. Le ou la première à remporter deux manches gagne la partie.
2.99 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9e/c0/7e-the-guild-of-merchant-explorers-rulebook.pdf
The Queen has sent out a call to the Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another.
6.73 Mo - In Englishpdf https://cdn.1j1ju.com/medias/5c/93/c4-the-guild-of-merchant-explorers-the-queens-special-orders-rulebook.pdf
Though most of Tigomé has been explored and its trade routes reestablished, there are two remote provinces whose maps have not been updated in some time. The Queen requests all guilds visit these lands and explore new trade opportunities, noting any new villages they encounter.
1.27 Mo - In English 713.16 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/66/94/47-expedition-northwest-passage-rulebook.pdf
In 1845, Sir John Franklin led an expedition on behalf of the British Royal Navy to find and explore the last portion of the Northwest Passage, regardless of the cost. The Royal Navy gave Franklin two heavy Ships (HMS Terror and HMS Erebus), filled with scientific equipment, 1000 books, a crew of 128 men, and enough food to last for three years.
1.81 Mo - In English 1.82 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/53/6e/81-expedition-altiplano-rulebook.pdf
Bob lowers his rifle and lets out a sigh of relief, as Ramuncho appears noisily slashing his way through the dense brush of the forest.
2.82 Mo - In English 2.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/bd/e3/f0-ginkgopolis-the-experts-rulebook.pdf
The success of Ginkgopolis attracts all sorts of experts (artists, engineers, bankers, journalists…) who wish to profit from its success. Design competitions and advertising campaigns eventually lead to increasingly imposing avantgarde buildings.
693.68 Ko - In English 705.89 Ko - In French