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pdf https://cdn.1j1ju.com/medias/e9/6a/6b-arkham-horror-innsmouth-horror-expansion-rulebook.pdf
A rotting fishing village on the coast of Massachusetts, Innsmouth is being devoured from within by a cancer. The Marsh family, greatly respected in the town by most, have long brought prosperity to the little village, but only they know at what cost.
2.98 Mo - In English 14.45 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/77/d9/2b-arkham-horror-the-lurker-at-the-threshold-expansion-rulebook.pdf
Tyne Glancy was found in a confused daze yesterday afternoon, six days after the 38-year-old author vanished without a trace from St. Mary’s Hospital, where she had been receiving treatment for a degenerative heart condition.
427.43 Ko - In English 394.71 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/55/f3/77-arkham-horror-miskatonic-horror-expansion-rulebook.pdf
Professor Christine Krosnowski has been released into the custody of Miskatonic University’s School of Medicine after being observed by mental health specialists for several days. Students and faculty alike were stunned when Miss Krosnowski, a Poetry and Literature instructor at Miskatonic for six years, was found on campus, warning of an impending doom and suffering from strange cuts and bruises.
1.30 Mo - In English 5.59 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a5/35/68-battlestar-galactica-the-board-game-exodus-expansion-rulebook.pdf
Humanity has escaped from the Cylons and renewed its quest for the legendary planet Earth. But their former captors will never relent. For the human race to survive, the mighty Battlestar Galactica must protect the handful of ships carrying humanity on their journey through space.
2.05 Mo - In English 3.50 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c8/e8/70-battlestar-galactica-the-board-game-pegasus-expansion-rulebook.pdf
The desperate journey continues. The Battlestar Galactica shepherds humanity’s last survivors through the stars, searching for a new home. But now, they are no longer alone. The formidable Battlestar Pegasus has joined the struggle against the Cylon forces that relentlessly pursue them.
2.07 Mo - In English 1.02 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a5/c2/fc-fabled-fruit-the-lime-expansion-rulebook.pdf
Since many consider Green one of the most important colors in the rainbow, no Fruit themed game would be complete without the addition of Limes. And these Green Fruits add just the right twist to the gameplay found in Fabled Fruit.
291.05 Ko - In English 677.43 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d7/2b/b4-les-aventuriers-du-rail-the-dice-expansion-regle.pdf
Retirez les cartes Wagon du jeu. Conservez les autres éléments, y compris les cartes Destination. On ne tient pas compte de la couleur des routes, mais seulement de leur statut de routes simples ou doubles.
986.17 Ko - In Danish 986.17 Ko - In German 986.17 Ko - In Greek 986.17 Ko - In English 986.17 Ko - In Spanish 986.17 Ko - In French 986.17 Ko - In Italian 986.17 Ko - In Dutch 986.17 Ko - In Norwegian 986.17 Ko - In Swedishpdf https://cdn.1j1ju.com/medias/21/3f/f7-targi-the-expansion-rulebook.pdf
The expansion of the tribe goes on in Targi: Die Erweiterung, an expansion for Targi. With water as a new element, the tribe has more flexibility in how it will extend itself. More specifically, in the game water functions like a joker, e.g., you can swap two water tokens for any one goods token. Many of the new tribe cards, which replace the set in the base game, allow players to choose to spend...
656.07 Ko - In English 1.25 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/29/b4/7e-teotihuacan-expansion-period-rulebook.pdf
Teotihuacan: Expansion Period is an expansion for Teotihuacan: City of Gods and requires a copy of the base game to play. All content herein is compatible with both solitaire play and the first two expansions, Teotihuacan: Late Preclassic Period and Teotihuacan: Shadow of Xitle.
2.36 Mo - In Englishpdf https://cdn.1j1ju.com/medias/65/a3/c8-root-the-underworld-expansion-learn-to-play.pdf
The Duchy has long looked with suspicion on the surface dwellers. The vast wealth of the underground seemed more than enough to satiate their ambitions. Now, however, the stores are dwindling, and the Duchy looks to the great Woodland for expansion. To succeed, they must sway ministers to join their cause and direct the Duchy’s wealth toward this endeavor, providing extra actions and scoring means.
1.51 Mo - In Englishpdf https://cdn.1j1ju.com/medias/ab/b2/bf-escape-the-curse-of-the-temple-expansion-1-illusions-rulebook.pdf
The expansion 1 contains components for a 6th adventurer, a new curse card, a new treasure tile, and two new game modules: Module 3: Illusion chambers. Module 4: Special chambers. Each module can be used individually or combined with any or all of the other modules, providing numerous ways to play, explore and escape. Create your own adventure and get going!
1.39 Mo - In English 1.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d1/77/0f-escape-the-curse-of-the-temple-expansion-2-quest-rulebook.pdf
This expansion contains 2 new modules: Module 5: Quest chambers. Module 6: Characters. You may use these modules individually, together, or in any combination with other modules for “Escape”, whether from the basic game, the “Illusions” expansion, or elsewhere. Compose your own adventure, then start exploring!
3.05 Mo - In English 3.05 Mo - In French