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pdf https://cdn.1j1ju.com/medias/ca/37/fe-night-witches-preview.pdf
This book is set in Tex Gyre Schola (derived from Century Schoolbook by Linn Boyd Benton, 1894), Franklin Gothic FS (Morris Fuller Benton, 1902) and League Gothic (derived from Alternate Gothic No.1 by M. F. Benton, 1903). All of these typefaces are legally available free of charge.
613.67 Ko - In Englishpdf https://cdn.1j1ju.com/medias/36/56/5a-witchs-brew-rulebook.pdf
The players take on the roles of wizards, witches, and druids and try to brew the most valuable potions to earn victory points. In addition, the players will try to get other things like wolf blood, snake venom, herb juice, and gold. Proper planning and a bit of luck will ensure a player victory!
685.99 Ko - In Englishpdf https://cdn.1j1ju.com/medias/ab/43/c3-the-quacks-of-quedlinburg-the-herb-witches-rulebook.pdf
You need The Quacks of Quedlinburg to play The Herb Witches. The Herb Witches introduces: A new ingredient (Locoweed), Orange 6-chips, Overflow bowls, 3 types of herb witches. The Herb Witches also includes everything you will need for a 5th player, as well as new ingredient books for the ingredients found in The Quacks of Quedlinburg.
740.47 Ko - In Englishpdf https://cdn.1j1ju.com/medias/97/d1/af-witchstone-regle.pdf
Une fois par siècle, les plus éminents sorciers et sorcières se rassemblent dans un lieu dont l’emplacement est tenu secret depuis des générations. Le but de cette réunion est de régénérer le champ énergétique de la légendaire Pierre des Sorcières à l’aide de sorts et de rituels, afin de s’assurer que chacun maintienne et consolide ses propres pouvoirs magiques.
9.95 Mo - In German 9.95 Mo - In English 9.95 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/31/35-oliver-twist-rulebook.pdf
Play the dirty kids! You are part of a gang of street kids in the pay of this old maniac Fagin. The latter gives you a little money in return for the fruit of your petty theft in the streets of London (in fact, it sells much more expensive what you bring him, but hey ...).
1.41 Mo - In English 2.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dc/ab/8f-dungeon-twister-the-card-game-rulebook.pdf
Targane is a magical world inhabited by countless creatures, each more amazing than the next. Dwarves, elves, dragons, gnomes, orks, trolls, humans, goblins, and many other races have developed in various ways in this world, each learning and mastering specific technologies, skills, and knowledge.
5.76 Mo - In English 5.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/1c/07/dd-verona-twist-regle.pdf
Six personnages bien connus de Vérone font quotidiennement leur apparition sur la Piazza Dei Signori. Mais deux d’entre eux ne sont pas ceux qu’ils semblent être ! En effet, Roméo et Juliette, avec la complicité de la Nourrice, se cachent parmi les protagonistes afin d’échapper à Capulet. Chaque joueur a son propre objectif : la Nourrice gagne si Roméo et Juliette sont toujours cachés à la fin de...
1.59 Mo - In English 1.59 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3e/6b/25-ligretto-twist-regle.pdf
Chaque joueur dispose d’un paquet de cartes Ligretto soigneusement mélangées (face cachée) devant lui sur la table. Dès que tous les joueurs sont prêts pour commencer tous ensemble s’écrient : « 3 – 2 – 1 Ligretto Twist ! » et une nouvelle manche commence. Le but de chacun est de se défausser de ses cartes, simultanément – aussi rapidement que possible.
946.96 Ko - In German 946.96 Ko - In Spanish 946.96 Ko - In French 946.96 Ko - In Italian 946.96 Ko - In Dutchpdf https://cdn.1j1ju.com/medias/b9/ab/d2-lewis-clark-rulebook.pdf
On November 30, 1803, the United States of America bought Louisiana from Napoleon. President Jefferson then decided to send two explorers Meriwether Lewis and William Clark to discover this immense terra incognita. In Lewis & Clark, each player drives his own "Corps of Discovery" across the continent. His team will be completed by the Indians and trappers he met during the trip. Players lead an expedition...
14.38 Mo - In English 13.88 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f8/7f/37-dreamscape-willo-the-wisp-rulebook.pdf
Night after night, roaming your Dreamscape, you end up believing it holds no secret for you anymore. But when you see for the first time the eyes of a Wisp, you immediately understand how wrong you were. You remember some tales of the ancients, mentioning those tiny creatures waiting for a kind soul to show them the way to follow, in exchange for granting tremendous wishes.
673.17 Ko - In English 671.69 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/a2/dc-wishland-rulebook.pdf
After setup of the base game is complete, players can decide if they want to use the optional Entrepreneur Cards and Achievement Tiles. Both can be added to the game independently or used together to provide players with new challenges. We recommend these for experienced players only, but some players might wish to use them straight away. It’s up to you!
6.08 Mo - In English 6.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/87/14/e4-twisted-fables-rulebook.pdf
With a shock sizzling up her spine, the cybernetic assassin known only as the Red Riding Hood realized someone was watching her. Swiveling around, she examined the strange space she had entered. Red stared into the pools of inky shadow that lay between the mounted industrial robotic arms, the silent conveyor belts, and the strange metal chambers – what she could only think of as chrysalises – littering...
8.07 Mo - In English 16.27 Mo - In French