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Blood Bowl: Team Manager – The Card Game Rulebook

pdf https://cdn.1j1ju.com/medias/70/9a/b7-blood-bowl-team-manager-the-card-game-rulebook.pdf

Welcome, sports fans, and all our loyal viewers on Cabalvision! This is Blood Bowl! The most popular sport in the Old World, isn’t that right, Bob? It sure is, Jim, and for one simple reason: it’s the most violent! Where else can you see a minotaur drop-kick a goblin? Where else can you watch an ogre flatten the entire opposing line?

1.59 Mo - In English 17.54 Mo - In French

Space Bowl Rulebook

pdf https://cdn.1j1ju.com/medias/c9/f1/e0-space-bowl-rulebook.pdf

Each player takes a set of three Crew tokens of the same color. Keep your large one (Ship side up) and a small one in front of you. 2 Put the other small one on space 4 of the scoretrack.

1.18 Mo - In English 1.19 Mo - In French

Blood Bowl Rulebook

pdf https://cdn.1j1ju.com/medias/f8/fd/4b-blood-bowl-rulebook.pdf

Well after one and a half decade, Games Workshop has officially re-released Blood Bowl. This is a combination of the new rulebook and Death Zone Season books. In addition, faqs, erratas, White Dwarf articles and numerous limited or special additions have been included. Additional Weather tables, Kick-off table, stadium rules, sponsorships, rostered star players and referee rules have also been added....

1.74 Mo - In English 1.11 Mo - In French

Super Fantasy Brawl Rulebook

pdf https://cdn.1j1ju.com/medias/f6/b9/5e-super-fantasy-brawl-rulebook.pdf

It’s hard to imagine now, but a few generations ago Fabulosa was a world of war. Then came magic, and everything changed. Sure, it created more problems at first, but eventually the wizards of Fabulosa saw the bigger picture. Dispute over land? Simply create more! Hungry? Magic yourself an apple.

924.74 Ko - In English 1.83 Mo - In French

Hoot Owl Hoot! Rulebook

pdf https://cdn.1j1ju.com/medias/38/c2/ce-hoot-owl-hoot-rulebook.pdf

Object The young owls have ventured out to explore the deep dark forest at night. They’ve had fun and now it’s time to get back to the nest. Can you help them fly home safely before the sun rises? The object of the game is for the players to work together to get all the owls back to their nest before the sun rises.

149.94 Ko - In English

Tomahawk Rulebook

pdf https://cdn.1j1ju.com/medias/73/96/36-tomahawk-rulebook.pdf

The 7 special cards are shuffl ed and dealt, three to each player. Each player chooses two of the three cards he has been dealt, adds them to his tribe and removes two standard Indian cards of the same values. Then, each player discards, face down, the special card he didn’t keep and the two standard cards that have been replaced with special cards.

445.71 Ko - In English 360.15 Ko - In French

Flick 'em Up ! Red Rock Tomahawk Rulebook

pdf https://cdn.1j1ju.com/medias/e9/74/75-flick-em-up-red-rock-tomahawk-rulebook.pdf

After months of relentlessly being tailed by the Sheriff, the Cooper clan has had enough! Determined to rebuild their family’s legacy, they head to the boonies in search of defenseless towns to loot. A new chapter of dirty deeds and easy livin’ has started for the ruthless Cooper Clan.

6.39 Mo - In English

Flick 'em Up ! Red Rock Tomahawk Bonus Scenario

pdf https://cdn.1j1ju.com/medias/b3/78/fc-flick-em-up-red-rock-tomahawk-bonus-scenario.pdf

The Sheriff is back! He’s escorting a group of people to Waukasee, and hidden among them is the government official. If the official can get to the tipi, where the village elder is waiting, they can both sign and adopt a treaty that ensures the land stays in the hands of the Native Americans, where it belongs.

2.67 Mo - In English

Witness Rulebook

pdf https://cdn.1j1ju.com/medias/2c/0b/39-witness-rulebook.pdf

Is your team of four players ready to dive into adventure to solve new mysteries? Yes? Then give each player a Clue booklet and the matching Character tile. Seat yourselves around the table, preferably in the order shown to the right.

717.13 Ko - In English 702.11 Ko - In French

Knit Wit Rulebook

pdf https://cdn.1j1ju.com/medias/fb/74/72-knit-wit-rulebook.pdf

Each game is divided up into 3 steps: Knit, Answer, and Score. During the Knit step, you’ll place loops, word tags, and spools to create a design. During the Answer step, you’ll try to come up with one answer for each spool in the design.

481.37 Ko - In English 1.14 Mo - In French

Munchkin 7: Cheat With Both Hands Rulebook

pdf https://cdn.1j1ju.com/medias/21/00/8e-munchkin-7-cheat-with-both-hands-rulebook.pdf

This set of cards is intended to be added when you combine two or more Munchkin sets, to make your sci-fi kung fu space pirate dungeondelving adventures run more smoothie . . . err, smoothly. It is not a stand-alone game.

696.66 Ko - In English

Arkham Noir: Case #1 – The Witch Cult Murders Rulebook

pdf https://cdn.1j1ju.com/medias/18/73/ba-arkham-noir-case-1-the-witch-cult-murders-rulebook.pdf

Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter.

1.35 Mo - In English 795.80 Ko - In French

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