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pdf https://cdn.1j1ju.com/medias/66/23/66-qwirkle-travel-rulebook.pdf
Associate tiles of identical shapes or colors. But if the rules are simple, the victory goes through a tactical audacity and a well-developed strategy. The goal is to make tile lines with the same shape or color (for example, a line of yellow tiles or a line of square tiles).
296.76 Ko - In Englishpdf https://cdn.1j1ju.com/medias/fd/7f/11-qwirkle-rulebook.pdf
Associate tiles of identical shapes or colors. But if the rules are simple, the victory goes through a tactical audacity and a well-developed strategy. The goal is to make tile lines with the same shape or color (for example, a line of yellow tiles or a line of square tiles).
372.55 Ko - In English 380.76 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e8/73/c8-penny-papers-adventures-the-valley-of-wiraqocha-rulebook.pdf
Equipped with a pencil (not included) and an Adventure sheet, all players use the same result from a die roll to explore a location more thoroughly than the other contestants.
375.93 Ko - In English 373.86 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/59/ab/0a-wiraqocha-rulebook.pdf
What are these that illuminate the Palace ? Your Majesty, these are precious crystals that I discovered during my last expedition in South-America. I have named them Somnium and here are some exquisite specimens I have brought back.
4.41 Mo - In English 4.33 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c6/c7/ae-twin-it-regle.pdf
Un jeu de Nathalie Saunier, Rémi Saunier et Tom Vuarchex Graphismes de Tom Vuarchex De 2 à 6 joueurs à partir de 6 ans
1.02 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3a/56/2d-twinz-regle.pdf
Avoir le plus de points à la fin de la partie. Pour cela, il faut faire deviner un mot-mystère en duo ou deviner un maximum de mots-mystère.
501.69 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b0/72/19-happy-hour-no-winners-just-losers-regle.pdf
Le but du jeu est de forcer les autres joueurs à faire des fautes et à ne pas respecter la loi, ce qui les fera boire. Pas si compliqué que ça quand on a déjà quelques verres dans le nez !? Quand la 4e carte « Happy Hour » apparaît, c’est la fin de la partie.
970.84 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f1/6c/1a-qwinto-rulebook.pdf
Players try to write down as many numbers as possible in the three differently coloured rows on their respective score sheet. If you manage to enter a number in all the fields of a colored row, you’ll score even more points for the row.
483.31 Ko - In English 521.04 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/db/66/ef-carcassonne-winter-edition-rulebook.pdf
Carcassonne, the world-famous French city, known for its imposing fortifications erected during the Antiquity and the Middle Ages. This fortress, surrounded by magnificent walls, still stands today as one of the most unique French cities.
5.69 Mo - In English 6.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b8/42/26-dead-of-winter-a-crossroads-game-rulebook.pdf
In Dead of Winter, players are a colony of survivors trying to survive a hazardous winter in the aftermath of the zombie apocalypse. The colony has an objective they are trying to complete, but each player also controls a group of survivors that has a secret objective.
6.92 Mo - In English 6.89 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/36/25/de-dead-of-winter-the-long-night-rulebook.pdf
If you have played the first Dead of Winter, and just want to review what is new in Dead of Winter: The Long Night. See the Long Night Rules section on page 16.
4.51 Mo - In English 7.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7b/75/73-dead-of-winter-warring-colonies-rulebook.pdf
The Warring Colonies expansion provides game materials that can be combined with a standard game of either Dead of Winter or Dead of Winter: The Long Night. These include crossroads cards, crisis cards, survivors, and the Random Item module.
4.76 Mo - In English