Looking for a game rule? You are in the right place. Filter, sort and find your rule among thousands of referenced rules.
pdf https://cdn.1j1ju.com/medias/a0/76/48-star-wars-x-wing-miniatures-game-rulebook.pdf
Welcome to X-Wing, an exciting, fast-paced dogfighting game set in the Star Wars universe. In X-Wing, two players take control of X-wings, TIE fighters, and other ships from the Star Wars universe and pit them against each other in thrilling, tactical space combat. The player who destroys all of his opponent’s ships wins the game!
1.61 Mo - In Englishpdf https://cdn.1j1ju.com/medias/37/5c/73-star-wars-x-wing-v2-rulebook.pdf
Your T-65 X-wing’s engines roar as you swerve into the asteroid field, skirting debris and fragments of past battles. You snap your S-foils shut and flare the thrusters, boosting through a narrow gap between two drifting, ponderous asteroids. As you clear the field, the worried clicks of your faithful astromech and the flash of lasers alerts you to the TIE fighters ahead. You set your S-foils to attack...
3.71 Mo - In English 4.08 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/1c/27/c2-star-wars-x-wing-v2-quickstart.pdf
This QuickStart Guide teaches you the fundamental rules of the second edition of Star Wars: X-Wing so you can start playing immediately. Read pages 1–2, then start your first game. Once you are comfortable, read pages 3–4 and add their rules to your game.
1.01 Mo - In English 1.01 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2e/f5/d9-winston-regle.pdf
Chaque joueur a 5 cartes, le reste du paquet est posé face caché au milieu de la table. Dans le sens des aiguilles d’une montre, chacun doit jouer au moins 2 cartes et effectuer une ou plusieurs actions: commencer, rallonger ou terminer un chien, et remporter l’os tant convoité: celui du chien le plus long !
612.34 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ff/16/4c-wingspan-rulebook.pdf
You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your aviary. Each bird extends a chain of powerful combinations in one of your habitats. Each habitat focuses on a key aspect of the growth of your aviary.
4.76 Mo - In English 17.88 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/97/5f/ad-dungeon-fighter-stormy-winds-rulebook.pdf
Well I never! Is it really you, guys? I was just thinking of you when I cast that Teleporting Portal spell on my shop! These coincidences are starting to be too many, if you ask me... I suppose it may look like I’m searching you out on purpose, but I can assure you it is not like that at all!
1.76 Mo - In English 1.49 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/af/75/5f-age-of-towers-the-winx-regle-multilingue.pdf
La mise en place est identique à celle de la boîte de base à l’exception des points suivants : Mélangez les nouvelles cartes Héros à louer dans la pioche des cartes quête.
245.02 Ko - In English 245.02 Ko - In French 245.02 Ko - In Italianpdf https://cdn.1j1ju.com/medias/c7/90/32-flick-em-up-dead-of-winter-rulebook.pdf
After searching every corner of the city, Rosa and Kevin head back to rejoin the group. The canned food they gathered should be enough to keep them going for the foreseeable future.
13.48 Mo - In English 21.97 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dc/a6/ec-star-wars-x-wing-le-jeu-de-figurines-resume-des-regles.pdf
Placement des vaisseaux : à maximum 1 de portée de son côté dans l’ordre croissant des valeurs de Pilotage (si valeurs égales, le joueur avec l’initiative commence – le joueur impérial par défaut).
272.39 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f6/a2/a0-memoir-44-winter-wars-rulebook.pdf
As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment.
1.16 Mo - In English 1.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e7/0b/b2-endless-winter-paleoamericans-rulebook.pdf
Endless Winter is set in North America during the early days of human expansion, around 10,000 BCE. You will lead your tribe over several generations, taking them from humble hunter-gatherer bands to prosperous tribal societies. Tribes can discover and settle new lands, grow their populations, master the hunting of big game, and build everlasting megalithic structures.
1.39 Mo - In English 2.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/65/a0/3f-step-by-step-drawing-school-rulebook.pdf
With this original game, children can exercise their sense of observation and learn the first techniques of drawing. At the same time, they can recognise lovable animals and classify them on the basis of the environment in which these live, thus developing logical thought. This is a teaching device that truly exalts the different types of intelligence in children by means of a series of practical...
311.40 Ko - In English 269.49 Ko - In French