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pdf https://cdn.1j1ju.com/medias/ed/ea/d5-okko-chronicles-scenario-book-dens-of-the-pennagolan.pdf
This Scenario Book comprises two independent scenarios and a perilous three scenario campaign. The shadow of the malevolent and bloodthirsty pennagolan rests over each of the adventures of this expansion, and its dread minions, the Gaki Ogres are ever ready to quit their lairs at the behest of their demonic liege.
5.61 Mo - In English 5.61 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f0/11/8b-okko-chronicles-scenario-book-the-secret-of-the-mayumoto-scrolls.pdf
This Scenario Book challenges you to take up a truly epic campaign set over the course of six branching scenarios. This grand adventure is set amid an infamous episode in Pajan’s history that culminated in an especially bloody conflict: The Battle of the Scarlet Sea. For several months, the Mayumoto Clan, have been positioning their troops and agents to overthrow the powerful Bashimon Clan. The Heroes...
6.18 Mo - In English 6.17 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/34/39/9a-okko-chronicles-scenario-book-the-house-of-jade-pleasures.pdf
This Scenario Book comprises three independent scenarios and a perilous three scenario campaign set in the seedy establishments of the terrible Red Spider Lily Yakuza. This powerful criminal organization rules supreme over the underworld and though its vast wealth may have been accrued by all manner of illicit trade, even dirty money helps balance a merchant’s scales in Pajan.
6.15 Mo - In English 6.15 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ce/20/0f-caesar-seize-rome-in-20-minutes-rulebook.pdf
The Roman Republic is coming to an end, but not before a power struggle between Caesar and Pompey. Players will command their legions, strategically deploying them to key battle grounds to try and seize control of the provinces and become ruler of the republic.
3.68 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e6/8b/6f-les-sombres-royaumes-de-valeria-regle.pdf
Les Humains, les Elfes et les Nains de Valéria ont lentement empiété sur vos terres, éliminant les peuples de monstres au nom du progrès. Ils ont construit des citadelles et des villages sur vos maisons et vos terres sacrées, vous repoussant toujours plus loin dans l’obscurité. Le moment est venu de rallier vos troupes, d’annihiler vos oppresseurs et d’imposer le règne des Sombres Royaumes ! Vous...
2.43 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9c/84/1f-sailing-toward-osiris-rulebook.pdf
Pharaoh is dead and his funerary barge sails slowly down the Nile toward his tomb, where his spirit will stand before the judgement of Osiris. Pharaoh had no offspring so tradition holds that the Governors of the land be tasked with building monuments to Pharaoh’s glory so that Osiris will favor his spirit in the afterlife. Accordingly, Pharaoh’s successor will be the Governor who builds the greatest...
936.07 Ko - In English 1.84 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/17/30/64-songbirds-rulebook.pdf
Players are forest spirits, trying to secretly guide their chosen bird to success. The cards are numbered 1 to 7 in red, blue, green and white. The players lay a card from their hand to a 5x5 grid after nut tokens (points) are laid out for each row and column. When the grid is full of cards, the rows and columns are checked. The colour with the highest total in a line takes the nut token for that...
1.80 Mo - In English 1.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/44/20/b0-valeria-card-kingdoms-rulebook.pdf
After a few years of relative peace, the Kingdom of Valeria is once again under attack from legions of undead, goblins, and many more nightmarish creatures. The King of Valeria has valiantly stood against evil in the past, but in his old age he lacks the strength to protect our great kingdom. Without an heir to succeed the king the citizens have begun to panic. Valeria needs a new ruler.
2.89 Mo - In English 2.97 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d1/68/28-margraves-de-valeria-regle.pdf
Après des années de prospérité, les monstres des frontières de Valeria ont commencé à terroriser les cités locales. La Reine de Valeria, fatiguée des carnages et du chaos, a convaincu les Artisans-Conjureurs reclus d’aider à la construction de puissantes Tours de Conjuration à travers le Royaume. Une fois les Tours de Conjuration opérationnelles, elles seront capables d’oblitérer les monstres et de...
1.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/bc/45/92-rolling-realms-rulebook.pdf
In the early days of the coronavirus pandemic, a time of self-isolation for many people, I created an infinitely scaling roll-and-write game to teach and play with people around the world via Facebook Live. Each of the “realms” in Rolling Realms draws inspiration from a key element of another Stonemaier game. While publishing the game wasn’t our intention, enough people asked us to make a physical...
11.89 Mo - In English 85.65 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ea/4a/f1-bill-teds-riff-in-time-rulebook.pdf
The year is 2506 and something most unprecedented is happening to history. All throughout time, Personages of Historical Significance have been showing up in the wrong points of history. This is having egregious reverberations and is causing time rifts to materialise, threatening to disrupt the harmonic fabric of our reality! The Wyld Stallyns have put their latest tour on hold and are trying to locate...
4.48 Mo - In English 3.62 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e1/26/55-unstable-unicorns-rulebook.pdf
But don't get too attached, because even Baby Unicorns aren't safe in this game! There are over 20 Magical Unicorns to collect, and each has a special power. Build your Unicorn Army as fast as you can, or be destroyed by one of your so-called friends! Seek revenge or protect your stable using your Magic! Sound easy? Not so fast. Someone could have a Neigh Card (Get it? Neigh?) and send the game into...
548.89 Ko - In English 98.70 Ko - In French