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pdf https://cdn.1j1ju.com/medias/80/1e/15-pyramid-of-pengqueen-rulebook.pdf
After hearing the tale of the lost Pyramid of Pengqueen, four brave adventurers set out to claim its magical treasures. Months of searching led the penguins to a secret entrance hidden behind some pots and pans in the kitchen of their old school. They followed the path down to a massive underground cave, in the middle of which stood the Pyramid of Pengqueen, its entrance glowing mysteriously.
1.40 Mo - In English 624.04 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e6/17/03-robber-knights-rulebook.pdf
During the game the players jointly construct a landscape with villages and towns. The objective for the 2 to 4 players is to impose the most extensive control over the land and people. One after the other, strongholds appear. These are the entry points for the knights, through which the players seek to extend their control over the centres of population.
112.98 Ko - In English 342.19 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e5/ef/d0-alhambra-the-dice-game-rulebook.pdf
This game offers 2 variations for play! The Basic Dice Game and the AlcazabaVariation. The basic dice game is a game in its own right from the Alhambra family and contains everything needed for play. The rules for this game are on this leaflet. If you already have the Game of the Year 2003 “Alhambra”, a whole new game possibility opens up for you.
731.99 Ko - In Englishpdf https://cdn.1j1ju.com/medias/04/fe/a7-alhambra-the-dice-game-variante-silveric.pdf
Le jeu dans sa version originale ainsi que les graphismes utilisés ici sont la propriété de la société d’édition de jeux Queen Games, établie à Troisdorf, Allemagne. La présente règle de jeu est une variante non-officielle mise à disposition gratuitement par Silveric (Pseudonyme de Eric Lukac-Kuruc et Silvana Recchia) pour un usage exclusivement privé. Le téléchargement de cette extension vous attribue...
409.75 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/04/f2/6d-alhambra-rulebook.pdf
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their “native” currency. With their help towers can be constructed,...
572.33 Ko - In English 741.88 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/98/96/13-alhambra-the-viziers-favor-rulebook.pdf
“Winning the Vizier’s favour” is a module which allows the normal order of play to be interrupted for a special move: the purchase of a building tile. But this has its price.
365.11 Ko - In English 365.33 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/20/53/99-alhambra-the-city-gates-rulebook.pdf
“The city gates” enable players to place buildings in areas of their Alhambra which were previously out of bounds. Whereas players used to have to make sure that no city wall blocked the way to the new building, a city gate can now be used to provide the necessary access.
273.28 Ko - In English 300.83 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/99/a7/49-alhambra-the-thiefs-turn-rulebook.pdf
The “City Walls” module enables players to add to, or close holes in, their city walls. There are 12 city-wall segments. However, to use a city-wall segment, the player first has to acquire the corresponding city-wall card.
344.08 Ko - In English 339.27 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9a/67/0a-alhambra-the-treasure-chamber-rulebook.pdf
Enemies approach! The Caliph's “Treasure Chamber” must be cleared and the treasure taken to safety. The treasure chests are placed in buildings of the same colour. This earns players extra points in the scoring rounds.
269.21 Ko - In English 270.16 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/54/71/a5-alhambra-power-of-the-sultan-rulebook.pdf
This expansion proposes 4 new modules. Module 1: The power of the Sultan, which allows players to acquire building tiles "in a targeted way, but out of their game. Module 2: The caravanserai is a kind of variable money. Its value increases gradually and can be used at any time. But to obtain it, the Alhambra must have as many different buildings as possible.
959.93 Ko - In English 196.66 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/55/73/fe-alhambra-the-falconers-rulebook.pdf
The Module “The Falconers” allows the players to develop the Alhambra even further. The players can place falcons on each intersection of four buildings and gain victory points for their birds of prey.
608.05 Ko - In Englishpdf https://cdn.1j1ju.com/medias/ed/bd/14-alhambra-big-box-rulebook.pdf
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their “native” currency.
3.94 Mo - In English 1.21 Mo - In French