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pdf https://cdn.1j1ju.com/medias/e5/6a/33-room-25-rulebook.pdf
In the near future, a reality TV show called Room 25 goes beyond the limits of good taste in an effort to increase ratings and shock viewers. Candidates are enclosed in a Complex of 25 rooms, with unexpected and dangerous effects. They will have to trust each other and work together to find Room 25 and escape together quickly. Sometimes, guards infiltrate the prisoners and try to prevent them from...
1.66 Mo - In English 1.52 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6d/bf/f6-walls-of-york-rulebook.pdf
The King brings together the best architects of the country to build a prosperous city that will protect its inhabitants from the fearsome Vikings. Walls will have to encircle the most important buildings and the wealth of the city.
673.77 Ko - In English 991.49 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/92/c4/6f-narcos-the-board-game-rulebook.pdf
In NARCOS: The Board Game, players take on the roles of the power players in the Colombian drug war and rewrite the story behind the pursuit of the greatest drug dealer that ever lived.
3.66 Mo - In Englishpdf https://cdn.1j1ju.com/medias/c9/2b/ca-star-wars-destiny-rulebook.pdf
This document contains the complete rules for Star Wars: Destiny, as well as frequently asked questions and specific card clarifications. It is not meant to teach the game, but rather serve as a comprehensive reference for rules questions and card interactions. Use the guide below to navigate this document and our other online resources for this game.
8.16 Mo - In English 6.72 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4b/63/12-5-colors-rulebook.pdf
This game contains cards 1-6 of five colors and each player has five cards in their hand. Players play two cards simultaneously and then reveal them. They fill their hand, then repeat this process two more times, revealing only one card each time.
663.30 Ko - In English 137.00 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/55/8e/c1-room-25-vip-goodie-rulebook.pdf
Place a Raptor in this room when revealed. Each time a character enters a room (player or robot) occupied by the raptor immediately applies this effects : If the new arrival is from a bue or red room the raptor stay in the room and eliminate him.
293.81 Ko - In English 297.63 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/8e/d5/65-santo-domingo-rulebook.pdf
Santo Domingo is the oldest city in the new world built by Europeans; and, it was one of the most important trading centers in the Caribbean in the 16th century. In Santo Domingo, valuable goods will be exchanged and sold. Only those who have the right people and ships ready at the right moment can hold their own in this risky but profitable business. Seize your chance for glory!
852.78 Ko - In English 2.08 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/45/37/92-fields-of-green-rulebook.pdf
In Fields of Green, you take the role of a farmer trying to build your farm. You do this by drafting location cards with fields, livestock and various buildings, placing them in your play area in the best possible way. The player with the most efficient farm after 4 years is the winner!
2.70 Mo - In English 2.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c8/2c/f2-13-days-the-cuban-missile-crisis-rulebook.pdf
As President Kennedy or Premier Khrushchev you control one of the superpowers during the tense days of the Cuban Missile Crisis. You win 13 Days by emerging from the crisis with the most Prestige.
3.10 Mo - In English 694.76 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ca/06/cc-orleans-rulebook.pdf
You are trying to achieve dominance in various areas in medieval France. You will get goods, coins, and victory points via production, trade, development, and by committing to the common good.
2.37 Mo - In English 5.92 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/7c/a0-orleans-trade-intrigue-rulebook.pdf
This expansion heats up the competition among the players by adding four new game elements as well as additional place tiles for more variety and enjoyment.
510.06 Ko - In English 866.99 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/26/5f/8d-orleans-invasion-rulebook.pdf
Set up the game according to the base game rules with the following changes: Remove the “Beneficial Deeds” board from the game and replace it with the “Prosperity” board, featuring 16 Events and 3 Beneficial Deeds. Place a neutral Marker as a Round Counter on Event and move it forward at the end of each round.
1.21 Mo - In English 6.43 Mo - In French