Electrify for a boosted game! In Megawatts, each player is responsible for developing a power grid. Between oil, coal and nuclear, choose wisely the source of energy that you will exploit, unless you prefer to rely on renewable and ecological energy. Manage your resources as well as possible, get into as many cities as you can and do not forget to watch the competition, because the player who has powered the most cities will win.
Adapted from Friedemann Friese Funkenschlag's playful hit, Megawatts benefits from Filosofia's editorial know-how and offers the French-Canadian public the opportunity to play on two unpublished cards representing France and Quebec.
Since its release, Mégawatts has won numerous awards and has been particularly well received by players. Even if the game started a little while ago, you can still have a good time playing it, below the reward obtained by the game : 2004 (Tric Trac d'Argent).
Rule, Educational Sheet ... 3 Files Available3 Files Available
#Business and Industry #City #Construction #PlacementContents of the box : 1 double-sided board, 22 wooden houses per player (green, yellow, red, blue, blue, lilac, black), 84 wooden markers (24 charcoal (brown), 24 oil (black), 24 rubbish (yellow), 12 uranium (red)), banknotes (Elektros) and 5 help cards, 43 power supply cards.