The campaign is not always safe! Robbers stomp and steal honest players. When you play a robbery tile, you place it as usual. Then whistling you place a thief near the score marker of one of the other players. The next player does the same unless he already has an active brigand.
When a player who has a robber near his score marker scores new points the owner of the robber wins half of the points earned. Thief!
Good to know!
Rule, Educational Sheet ... 4 Files Available4 Files Available
#City #Medieval #Majority #Placement #TilesContents of the box : 8 field tiles, 6 wooden robbers, 1 rule of the game.