Neuroshima Hex ! Neojungle

Neuroshima Hex ! Neojungle

2014 - (x)(x)(x)(x)(,) 4.3 - 4 Notes
Neuroshima Hex ! Neojungle

2-4 PlayersBest of 2 players

30 MinPlaying time

Age: 13+Minimum age

AmateurType of public

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(Good - usually willing to play.)

0

Rule, Educational Sheet ... 3 Files Available3 Files Available

Download the rule for Neuroshima Hex ! Neojungle or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 3 PDF files are available.

Neuroshima Hex ! 3.0 Rulebook

pdf https://cdn.1j1ju.com/medias/4e/ec/59-neuroshima-hex-3-0-rulebook.pdf

Neuroshima HEX is a game of tactics, where armies wage continuous battles against each other. It is based on a roleplaying game called Neuroshima RPG published by Portal in 2001. While being familiar with the RPG is not necessary, the players will find it easier to identify with their armies if they have read or played the game. The world of Neuroshima RPG is that of a post-apocalypse world torn apart...

5.76 Mo - In English

Neuroshima Hex ! 3.0 Règle

pdf https://cdn.1j1ju.com/medias/23/ac/c1-neuroshima-hex-3-0-regle.pdf

Neuroshima HEX est un jeu d’affrontement tactique mettant en scène des armées engagées dans un combat sans fin. Il est basé sur le jeu de rôle Neuroshima RPG publié par Portal Games en 2003. Le monde de Neuroshima est un univers post-apocalyptique dévasté par une guerre sans merci entre les Humains et les Machines.

3.75 Mo - In French

Neuroshima Hex ! Neojungle Rulebook

pdf https://cdn.1j1ju.com/medias/c8/71/b9-neuroshima-hex-neojungle-rulebook.pdf

A Module must be directly linked to some unit in the Motherland (not only to adjacent to a unit in the Motherland) to affect the Motherland. Enemy tiles affecting Modules of the Motherland (for example which cancel the effect of a Module) must directly affect the Module - not just any unit in the Motherland - in order to affect the target Module.

610.09 Ko - In English